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Rightful Reward
Genshin Impact · Weapon

Rightful Reward

HP polearm that restores Energy when its wielder is healed, including while off field.

Released Aug 16, 2023

Rightful Reward has HP as its secondary stat and restores Energy when its wielder is healed. The effect can occur while the wielder is off field and has a once-per-10-seconds limit.

WeaponPolearmRarity4Base ATK44Secondary statHP
Rightful Reward GUIDE

Understand Rightful Reward

Useful when…

  • A polearm wielder who values HP and Energy restoration.
  • A wielder who can be healed, including while off field.

Healing trigger and Energy

When the wielder is healed, the weapon restores 8 Energy at R1, rising to 16 Energy at R5. The effect can trigger once every 10 seconds and can occur while the wielder is off field. HP is the weapon's secondary stat.

Practical fit

The effect requires the wielder to be healed; healing another party member alone does not meet that stated condition. Because the effect can occur off field, the wielder need not be on screen when healed.

Investment and comparisons

Weapon ascension advances through stages 0–6. Refinement raises Energy restored per trigger from 8 to 16 and uses another Rightful Reward copy plus Mora in the listed transitions. The Catch has Energy Recharge as its secondary stat and increases Elemental Burst DMG and Burst CRIT Rate. Ballad of the Fjords has CRIT Rate and grants Elemental Mastery when the party has at least 3 different Elemental Types. Neither listed passive has Rightful Reward's healing-triggered Energy effect.

Limitations and tradeoffs

  • Energy restoration requires the wielder to be healed and is limited to once every 10 seconds.
  • The HP secondary stat may not match a wielder who does not benefit from HP.

Common mistakes to avoid

  • Assuming healing another party member triggers the effect for an unhealed wielder.
  • Treating the once-per-10-seconds limit as specifying exact reset behavior.

Effects and reference details

Refinement effects

R1 When the wielder is healed, restore 8 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

R2 When the wielder is healed, restore 10 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

R3 When the wielder is healed, restore 12 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

R4 When the wielder is healed, restore 14 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

R5 When the wielder is healed, restore 16 Energy. This effect can be triggered once every 10s, and can occur even when the character is not on the field.

References and version

Game data version: 7.1

Rightful Reward — Genshin Impact Wiki ↗
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  1. 0Lv. 20
  2. 1Lv. 40
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  5. 4Lv. 70
  6. 5Lv. 80
  7. 6Lv. 90
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