Sedative Poison Vial (Paris)
The supplied unlock guide lists the Sedative Poison Vial as a Paris mastery reward at level 2. It is an early location-specific unlock example within the guide’s campaign table.
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The supplied unlock guide lists the Sedative Poison Vial as a Paris mastery reward at level 2. It is an early location-specific unlock example within the guide’s campaign table.
Understand this choiceThe unlock guide lists the Jaeger 7 sniper rifle at Paris mastery level 5. This is a location-based mastery reward rather than a general claim about all sniper rifles.
Understand this choiceThe unlock list assigns the ICA Proximity Explosive to Marrakesh mastery level 2. The entry identifies it as an explosive, distinguishing it from the location’s later weapon and poison rewards.
Understand this choiceThe unlock list describes the Janbiya as a lethal melee item and places it at Marrakesh mastery level 10. It is one of several distinct reward categories available through that location’s mastery track.
Understand this choiceThe gun guide names Krugermeier variants in a specific trick and says they may need more shots for it. The supplied evidence does not establish the trick’s broader mechanics or connect these variants to any particular sound level, accuracy, or general combat role.
Understand this choiceThe gun guide describes the ICA19 F/A Stealth as a silenced, full-auto handgun that can shoot open almost any swinging door, including physical or electric locks.
Understand this choiceThe gun guide gives the Sieger 300 Advanced as an example of a non-lethal body shot: the impact pushes a target into water, producing a fall accident rather than killing on impact.
Understand this choiceThe guide identifies the Hackl Leviathan Sniper Rifle Covert as a silenced sniper option with piercing capability and a fast unpack animation.
Understand this choiceThe beginner guide recommends completing The Classics challenges, including SASO and Sniper Assassin, early because many challenges can be completed in one run.
Understand this choiceCompleting challenges and replaying a level with different approaches earns experience and unlocks mastery levels, which in turn provide gear unlocks.
Understand this choiceThe gun guide says the Kalmer fires no bullets and applies a tranquilizing effect. It identifies public knockouts as one use and describes a specific interaction with guards near an unconscious body.
Understand this choiceThe gun guide says the Sieker fires no bullets and applies an emetic effect. It can send a non-player character to a toilet, and the source also describes it as making NPCs blind and leave.
Understand this choiceCore campaign equipment and mastery unlocks across locations, plus documented firearm effects. No DLC-specific items or Freelancer progression.