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Blade
Honkai: Star Rail · Character

Blade

Wind Destruction damage dealer

Released Jul 19, 2023

Blade spends his own HP to enhance his Basic ATK, builds Charge through HP loss or damage, and uses his Ultimate to reset his HP to half while dealing damage that includes a capped tally of HP lost in battle.

ElementWindPathDestructionRarity5
Blade GUIDE

Understand Blade

Useful when…

  • Dealing Wind damage to a target and adjacent enemies with Forest of Swords.
  • Building five Charge stacks for an area follow-up attack that restores Blade's HP.
  • Using the Ultimate to deal damage and set Blade's current HP to 50% of his Max HP.

HP spending and enhanced attacks

Hellscape consumes 30% of Blade's Max HP, increases his damage, and enhances his Basic ATK for three turns. Using the Skill does not end the current turn or regenerate Energy. Forest of Swords consumes HP to damage a target and adjacent enemies, and cannot regenerate Skill Points. If Blade lacks the HP required for either action, his HP is reduced to 1.

Charge and follow-up attack

When Blade sustains damage or consumes HP, he gains one Charge, up to five; a maximum of one Charge can be gained each time he is attacked. At five stacks, he immediately attacks all enemies, restores HP equal to 25% of his Max HP, and consumes all Charges.

Ultimate and HP-loss tally

Death Sentence sets Blade's current HP to 50% of his Max HP and damages one enemy and adjacent enemies. Its damage uses ATK, Max HP, and a tally of HP lost during the current battle. The tally is capped at 90% of Max HP and resets for accumulation after the Ultimate is used.

Progression focus

The Skill raises Hellscape's damage increase, the Talent improves the follow-up attack, and the Ultimate improves Death Sentence. HP bonus traces are relevant to the Max HP portions of these abilities; CRIT Rate traces also increase Blade's listed offensive stats. Promotion is a separate character progression track.

Limitations and tradeoffs

  • Hellscape, Forest of Swords, and Karma Wind consume HP; insufficient HP can leave Blade at 1.
  • Forest of Swords cannot regenerate Skill Points.
  • The Ultimate's HP-loss tally is capped and resets for accumulation after use.

Common mistakes to avoid

  • Using HP-consuming actions without accounting for the possibility that Blade will be reduced to 1 HP.
  • Expecting Forest of Swords to regenerate Skill Points.
  • Overlooking that Death Sentence also sets Blade's current HP to half of Max HP.

Effects and reference details

Alternate ability definitions are included below. Compare each version separately when reading its effects.

Shard Sword · version 1 · Basic ATK

Deals 50% of Blade's ATK as Wind DMG to a target enemy.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals 50% of Blade's ATK as Wind DMG to a target enemy.
2Deals 60% of Blade's ATK as Wind DMG to a target enemy.
3Deals 70% of Blade's ATK as Wind DMG to a target enemy.
4Deals 80% of Blade's ATK as Wind DMG to a target enemy.
5Deals 90% of Blade's ATK as Wind DMG to a target enemy.
6Deals 100% of Blade's ATK as Wind DMG to a target enemy.
7Deals 110% of Blade's ATK as Wind DMG to a target enemy.
8Deals 120% of Blade's ATK as Wind DMG to a target enemy.
9Deals 130% of Blade's ATK as Wind DMG to a target enemy.
10Deals 140% of Blade's ATK as Wind DMG to a target enemy.
Hellscape · version 1 · Skill

Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state.
When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 12%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s).
If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill.
This Skill does not regenerate Energy. Using this Skill does not end the current turn.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 12%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
2Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 14.8%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
3Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 17.6%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
4Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 20.4%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
5Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 23.2%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
6Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 26%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
7Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 29.5%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
8Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 33%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
9Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 36.5%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
10Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 40%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
11Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 42.8%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
12Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 45.6%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
13Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 48.4%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
14Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 51.2%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
15Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state. When Hellscape is active, his Skill cannot be used, his DMG dealt increases by 54%, and his Basic ATK Shard Sword is enhanced to Forest of Swords for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
Death Sentence · version 1 · Ultimate

Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 24% of his ATK, 60% of his Max HP, and 60% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 9.6% of his ATK, 24% of his Max HP, and 24% of the tally of his HP loss in the current battle.
The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 24% of his ATK, 60% of his Max HP, and 60% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 9.6% of his ATK, 24% of his Max HP, and 24% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
2Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 25.6% of his ATK, 64% of his Max HP, and 64% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 10.24% of his ATK, 25.6% of his Max HP, and 25.6% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
3Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 27.2% of his ATK, 68% of his Max HP, and 68% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 10.88% of his ATK, 27.2% of his Max HP, and 27.2% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
4Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 28.8% of his ATK, 72% of his Max HP, and 72% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 11.52% of his ATK, 28.8% of his Max HP, and 28.8% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
5Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 30.4% of his ATK, 76% of his Max HP, and 76% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 12.16% of his ATK, 30.4% of his Max HP, and 30.4% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
6Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 32% of his ATK, 80% of his Max HP, and 80% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 12.8% of his ATK, 32% of his Max HP, and 32% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
7Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 34% of his ATK, 85% of his Max HP, and 85% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 13.6% of his ATK, 34% of his Max HP, and 34% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
8Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 36% of his ATK, 90% of his Max HP, and 90% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 14.4% of his ATK, 36% of his Max HP, and 36% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
9Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 38% of his ATK, 95% of his Max HP, and 95% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 15.2% of his ATK, 38% of his Max HP, and 38% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
10Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 40% of his ATK, 100% of his Max HP, and 100% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 16% of his ATK, 40% of his Max HP, and 40% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
11Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 41.6% of his ATK, 104% of his Max HP, and 104% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 16.64% of his ATK, 41.6% of his Max HP, and 41.6% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
12Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 43.2% of his ATK, 108% of his Max HP, and 108% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 17.28% of his ATK, 43.2% of his Max HP, and 43.2% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
13Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 44.8% of his ATK, 112% of his Max HP, and 112% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 17.92% of his ATK, 44.8% of his Max HP, and 44.8% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
14Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 46.4% of his ATK, 116% of his Max HP, and 116% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 18.56% of his ATK, 46.4% of his Max HP, and 46.4% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
15Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to the sum of 48% of his ATK, 120% of his Max HP, and 120% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 19.2% of his ATK, 48% of his Max HP, and 48% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
Shuhu's Gift · version 1 · Talent

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.
When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 22% of Blade's ATK plus 55% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 22% of Blade's ATK plus 55% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
2When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 24.2% of Blade's ATK plus 60.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
3When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 26.4% of Blade's ATK plus 66% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
4When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 28.6% of Blade's ATK plus 71.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
5When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 30.8% of Blade's ATK plus 77% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
6When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 33% of Blade's ATK plus 82.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
7When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 35.75% of Blade's ATK plus 89.38% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
8When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 38.5% of Blade's ATK plus 96.25% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
9When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 41.25% of Blade's ATK plus 103.12% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
10When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 44% of Blade's ATK plus 110% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
11When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 46.2% of Blade's ATK plus 115.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
12When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 48.4% of Blade's ATK plus 121% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
13When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 50.6% of Blade's ATK plus 126.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
14When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 52.8% of Blade's ATK plus 132% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
15When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches a Follow-Up ATK on all enemies, dealing Wind DMG equal to 55% of Blade's ATK plus 137.5% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Karma Wind · Technique

Immediately attacks the enemy. After entering combat, consumes 20% of Blade's Max HP while dealing Wind DMG equal to 40% of his Max HP to all enemies.
If Blade's current HP is insufficient, his HP will be reduced to 1 when this Technique is used.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Immediately attacks the enemy. After entering combat, consumes 20% of Blade's Max HP while dealing Wind DMG equal to 40% of his Max HP to all enemies. If Blade's current HP is insufficient, his HP will be reduced to 1 when this Technique is used.
Forest of Swords · version 1 · Basic ATK

Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 20% of his ATK and 50% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 8% of Blade's ATK and 20% of his Max HP to adjacent targets.
If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords."
"Forest of Swords" cannot regenerate Skill Points.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 20% of his ATK and 50% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 8% of Blade's ATK and 20% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
2Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 24% of his ATK and 60% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 9.6% of Blade's ATK and 24% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
3Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 28% of his ATK and 70% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 11.2% of Blade's ATK and 28% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
4Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 32% of his ATK and 80% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 12.8% of Blade's ATK and 32% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
5Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 36% of his ATK and 90% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 14.4% of Blade's ATK and 36% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
6Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 40% of his ATK and 100% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 16% of Blade's ATK and 40% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
7Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 44% of his ATK and 110% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 17.6% of Blade's ATK and 44% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
8Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 48% of his ATK and 120% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 19.2% of Blade's ATK and 48% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
9Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 52% of his ATK and 130% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 20.8% of Blade's ATK and 52% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
10Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 56% of his ATK and 140% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to the sum of 22.4% of Blade's ATK and 56% of his Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
Shard Sword · version 2 · Basic ATK

Deals Wind DMG equal to 25% of Blade's Max HP to one designated enemy.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 25% of Blade's Max HP to one designated enemy.
2Deals Wind DMG equal to 30% of Blade's Max HP to one designated enemy.
3Deals Wind DMG equal to 35% of Blade's Max HP to one designated enemy.
4Deals Wind DMG equal to 40% of Blade's Max HP to one designated enemy.
5Deals Wind DMG equal to 45% of Blade's Max HP to one designated enemy.
6Deals Wind DMG equal to 50% of Blade's Max HP to one designated enemy.
7Deals Wind DMG equal to 55% of Blade's Max HP to one designated enemy.
8Deals Wind DMG equal to 60% of Blade's Max HP to one designated enemy.
9Deals Wind DMG equal to 65% of Blade's Max HP to one designated enemy.
10Deals Wind DMG equal to 70% of Blade's Max HP to one designated enemy.
Hellscape · version 2 · Skill

Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state.
While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 12%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s).
If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill.
This Skill does not regenerate Energy. Using this Skill does not end the current turn.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 12%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
2Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 14.8%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
3Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 17.6%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
4Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 20.4%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
5Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 23.2%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
6Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 26%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
7Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 29.5%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
8Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 33%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
9Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 36.5%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
10Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 40%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
11Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 42.8%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
12Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 45.6%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
13Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 48.4%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
14Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 51.2%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
15Consumes HP equal to 30% of Blade's Max HP to enter the "Hellscape" state. While "Hellscape" is active, his Skill cannot be used, his DMG dealt increases by 54%, his chance of getting attacked by enemy targets greatly increases, and his Basic ATK "Shard Sword" is enhanced to "Forest of Swords" for 3 turn(s). If Blade's current HP is insufficient, his HP will be reduced to 1 when he uses his Skill. This Skill does not regenerate Energy. Using this Skill does not end the current turn.
Death Sentence · version 2 · Ultimate

Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 90% of his Max HP plus 72% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 36% of his Max HP plus 36% of the tally of his HP loss in the current battle.
The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 90% of his Max HP plus 72% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 36% of his Max HP plus 36% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
2Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 96% of his Max HP plus 76.8% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 38.4% of his Max HP plus 38.4% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
3Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 102% of his Max HP plus 81.6% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 40.8% of his Max HP plus 40.8% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
4Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 108% of his Max HP plus 86.4% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 43.2% of his Max HP plus 43.2% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
5Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 114% of his Max HP plus 91.2% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 45.6% of his Max HP plus 45.6% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
6Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 120% of his Max HP plus 96% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 48% of his Max HP plus 48% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
7Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 127.5% of his Max HP plus 102% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 51% of his Max HP plus 51% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
8Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 135% of his Max HP plus 108% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 54% of his Max HP plus 54% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
9Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 142.5% of his Max HP plus 114% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 57% of his Max HP plus 57% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
10Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 150% of his Max HP plus 120% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 60% of his Max HP plus 60% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
11Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 156% of his Max HP plus 124.8% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 62.4% of his Max HP plus 62.4% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
12Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 162% of his Max HP plus 129.6% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 64.8% of his Max HP plus 64.8% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
13Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 168% of his Max HP plus 134.4% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 67.2% of his Max HP plus 67.2% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
14Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 174% of his Max HP plus 139.2% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 69.6% of his Max HP plus 69.6% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
15Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to one enemy equal to 180% of his Max HP plus 144% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to 72% of his Max HP plus 72% of the tally of his HP loss in the current battle. The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.
Shuhu's Gift · version 2 · Talent

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.
When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 65% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 65% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
2When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 71.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
3When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 78% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
4When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 84.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
5When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 91% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
6When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 97.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
7When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 105.62% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
8When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 113.75% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
9When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 121.88% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
10When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 130% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
11When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 136.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
12When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 143% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
13When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 149.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
14When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 156% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
15When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked. When Charge stack reaches maximum, immediately launches 1 instance of Follow-Up ATK on all enemies, dealing Wind DMG equal to 162.5% of Blade's Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-Up ATK, all Charges are consumed.
Forest of Swords · version 2 · Basic ATK

Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 65% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 26% of Blade's Max HP to adjacent targets.
If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords."
"Forest of Swords" cannot regenerate Skill Points.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 65% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 26% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
2Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 78% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 31.2% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
3Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 91% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 36.4% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
4Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 104% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 41.6% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
5Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 117% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 46.8% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
6Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 130% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 52% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
7Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 143% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 57.2% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
8Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 156% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 62.4% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
9Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 169% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 67.6% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.
10Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 182% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 72.8% of Blade's Max HP to adjacent targets. If Blade's current HP is insufficient, his HP will be reduced to 1 when using "Forest of Swords." "Forest of Swords" cannot regenerate Skill Points.

References and version

Game data version: 4.6.0

Blade — Honkai: Star Rail Wiki ↗hsr-build.com ↗honkai-star-rail.fandom.com ↗
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