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Dan Heng
Honkai: Star Rail · Character

Dan Heng

Single-target Wind damage dealer

Released Apr 26, 2023

Dan Heng is a 4-star Wind character on the Hunt path. Use him when you want focused damage against one enemy and can take advantage of his Skill’s chance to Slow or an ally ability targeting him to strengthen his next attack.

ElementWindPathThe HuntRarity4
Dan Heng GUIDE

Understand Dan Heng

Useful when…

  • Focus damage on a priority enemy.
  • Try to Slow a target with his Skill, then use his Ultimate while that target remains Slowed.
  • Pair his damage with an ally ability that targets him to activate his Talent’s Wind RES PEN bonus.

How his attacks and Slow work

His Basic ATK and Skill deal Wind damage to one target. The Skill has a base 65% chance to reduce the target’s SPD by 12% for 2 turns when the Skill hit is a CRIT. His Ultimate is also single-target; if its target is Slowed, its damage multiplier increases by 72%. This makes the Skill’s conditional Slow particularly relevant before the Ultimate, though the Slow is not guaranteed and requires a CRIT hit. [Initial parameters: 65% base chance, 12% SPD reduction, 2 turns, 72% multiplier increase.]

Ally targeting and combat preparation

When an ally’s ability targets Dan Heng, his next attack gains 18% Wind RES PEN. This effect can trigger again after 2 turns. The ability must target him; an effect that only affects the team generally is not established here as qualifying. His Technique raises his ATK by 40% for 3 turns at the start of the next battle, so use it before combat when preparing for a difficult encounter. [Initial parameters.]

Improvement priorities and investment

For the single-target role described by his kit, Skill and Ultimate levels directly improve his main attack actions; consider them before investing heavily in Basic ATK if he seldom uses it. Promotion raises his character level, while the trace tree includes ATK and Wind DMG boosts alongside DEF boosts. Unlock damage traces as their prerequisites and costs fit your available materials. These are conditional priorities based on using him as a damage dealer, not a universal ranking. The listed final Skill or Ultimate level step costs 240,000 Credits, 11 Arrows of the Starchaser, one Track of Destiny, and one Destroyer’s Final Road. [Upgrade examples.]

Limits and alternatives

His listed attacks are single-target, so the supplied kit does not give him broad multi-enemy coverage. His strongest Ultimate condition depends on the target already being Slowed, and his Skill’s Slow requires a CRIT hit plus a base-chance check. Black Swan shares Wind but follows Nihility; Huohuo shares Wind but follows Abundance; Feixiao shares both Wind and the Hunt path. Those facts alone do not establish any of them as a direct replacement for Dan Heng’s single-target kit. [Candidate role and rarity details.]

Limitations and tradeoffs

  • The Skill’s control and the Ultimate’s increased multiplier depend on conditions, so neither benefit is guaranteed in every attack sequence.
  • His listed direct damage is focused on one target.

Common mistakes to avoid

  • Expecting the Skill to Slow on every use: it requires a CRIT hit and then has a base chance to apply the SPD reduction.
  • Using the Ultimate on a target that is not Slowed and expecting its increased multiplier.
  • Assuming an ally’s teamwide effect triggers the Talent without targeting Dan Heng.

Effects and reference details

Cloudlancer Art: North Wind · Basic ATK

Deals Wind DMG equal to 50% of Dan Heng's ATK to one enemy.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 50% of Dan Heng's ATK to one enemy.
2Deals Wind DMG equal to 60% of Dan Heng's ATK to one enemy.
3Deals Wind DMG equal to 70% of Dan Heng's ATK to one enemy.
4Deals Wind DMG equal to 80% of Dan Heng's ATK to one enemy.
5Deals Wind DMG equal to 90% of Dan Heng's ATK to one enemy.
6Deals Wind DMG equal to 100% of Dan Heng's ATK to one enemy.
7Deals Wind DMG equal to 110% of Dan Heng's ATK to one enemy.
8Deals Wind DMG equal to 120% of Dan Heng's ATK to one enemy.
9Deals Wind DMG equal to 130% of Dan Heng's ATK to one enemy.
10Deals Wind DMG equal to 140% of Dan Heng's ATK to one enemy.
Cloudlancer Art: Torrent · Skill

Deals Wind DMG equal to 130% of Dan Heng's ATK to one designated enemy.
When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 130% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
2Deals Wind DMG equal to 143% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
3Deals Wind DMG equal to 156% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
4Deals Wind DMG equal to 169% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
5Deals Wind DMG equal to 182% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
6Deals Wind DMG equal to 195% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
7Deals Wind DMG equal to 211.25% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
8Deals Wind DMG equal to 227.5% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
9Deals Wind DMG equal to 243.75% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
10Deals Wind DMG equal to 260% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
11Deals Wind DMG equal to 273% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
12Deals Wind DMG equal to 286% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
13Deals Wind DMG equal to 299% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
14Deals Wind DMG equal to 312% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
15Deals Wind DMG equal to 325% of Dan Heng's ATK to one designated enemy. When DMG dealt by Skill triggers CRIT Hit, there is a 100% base chance to reduce the target's SPD by 12%, lasting for 2 turn(s).
Ethereal Dream · Ultimate

Deals Wind DMG equal to 240% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 72%.

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1Deals Wind DMG equal to 240% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 72%.
2Deals Wind DMG equal to 256% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 76.8%.
3Deals Wind DMG equal to 272% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 81.6%.
4Deals Wind DMG equal to 288% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 86.4%.
5Deals Wind DMG equal to 304% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 91.2%.
6Deals Wind DMG equal to 320% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 96%.
7Deals Wind DMG equal to 340% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 102%.
8Deals Wind DMG equal to 360% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 108%.
9Deals Wind DMG equal to 380% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 114%.
10Deals Wind DMG equal to 400% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 120%.
11Deals Wind DMG equal to 416% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 124.8%.
12Deals Wind DMG equal to 432% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 129.6%.
13Deals Wind DMG equal to 448% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 134.4%.
14Deals Wind DMG equal to 464% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 139.2%.
15Deals Wind DMG equal to 480% of Dan Heng's ATK to one designated enemy target. If the attacked enemy is Slowed, the multiplier for the DMG dealt by Ultimate increases by 144%.
Superiority of Reach · Talent

When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 18%. This effect can be triggered again after 2 turn(s).

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 18%. This effect can be triggered again after 2 turn(s).
2When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 19.8%. This effect can be triggered again after 2 turn(s).
3When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 21.6%. This effect can be triggered again after 2 turn(s).
4When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 23.4%. This effect can be triggered again after 2 turn(s).
5When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 25.2%. This effect can be triggered again after 2 turn(s).
6When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 27%. This effect can be triggered again after 2 turn(s).
7When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 29.25%. This effect can be triggered again after 2 turn(s).
8When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 31.5%. This effect can be triggered again after 2 turn(s).
9When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 33.75%. This effect can be triggered again after 2 turn(s).
10When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 36%. This effect can be triggered again after 2 turn(s).
11When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 37.8%. This effect can be triggered again after 2 turn(s).
12When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 39.6%. This effect can be triggered again after 2 turn(s).
13When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 41.4%. This effect can be triggered again after 2 turn(s).
14When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 43.2%. This effect can be triggered again after 2 turn(s).
15When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 45%. This effect can be triggered again after 2 turn(s).
Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Splitting Spearhead · Technique

After Dan Heng uses his Technique, his ATK increases by 40% at the start of the next battle for 3 turn(s).

Ability descriptions by source level. Purchased caps and bonus levels are separate.

Source levelEffect
1After Dan Heng uses his Technique, his ATK increases by 40% at the start of the next battle for 3 turn(s).

References and version

Game data version: 4.6.0

Dan Heng — Honkai: Star Rail Wiki ↗hsr-build.com ↗honkai-star-rail.fandom.com ↗
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