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Darting Arrow
Honkai: Star Rail · Light Cone

Darting Arrow

The Hunt Light Cone that temporarily increases the wearer’s ATK after they defeat an enemy.

Introduced in v1.0

Darting Arrow grants its wearer an ATK increase for three turns after they defeat an enemy: 24% at S1, rising to 48% at S5. The effect requires a defeat to trigger.

PathThe HuntRarity3
Darting Arrow GUIDE

Understand Darting Arrow

Useful when…

  • Gain a temporary ATK increase after the wearer defeats an enemy.
  • Use when the wearer can trigger the defeat condition and benefit from the three-turn window.

What triggers the ATK bonus?

The wearer must defeat an enemy. That defeat increases ATK for three turns, with the bonus scaling from 24% at S1 to 48% at S5. Attacking without defeating an enemy does not meet the stated trigger.

How can you invest in it?

Promotion advances the Light Cone through stages 0–6. Superimposition runs from S1 to S5, with each listed step consuming one S1 Darting Arrow copy. Superimposition increases the ATK bonus; the effect still requires a defeat.

How do the listed Hunt effects differ?

Adversarial grants Speed for two turns after the wearer defeats an enemy, sharing Darting Arrow’s defeat trigger but changing the reward. Arrows instead increases CRIT Rate for three turns at battle start. Baptism of Pure Thought increases CRIT DMG, gains more against enemies for each debuff up to three stacks, and grants a two-turn effect after the wearer uses an Ultimate to attack an enemy. These have different triggers and benefits.

Limitations and tradeoffs

  • The ATK bonus requires the wearer to defeat an enemy.
  • The effect lasts three turns and has no battle-start benefit.

Common mistakes to avoid

  • Expecting the ATK increase to trigger from attacking without defeating an enemy.
  • Confusing its defeat-triggered ATK increase with Adversarial’s defeat-triggered Speed increase.

Effects and reference details

War Cry · Superimposition

The passive activates only on a wearer following The Hunt. Each additional rank uses a duplicate or its designated special material.

S1 When the wearer defeats an enemy, increases ATK by 24% for 3 turn(s).

S2 When the wearer defeats an enemy, increases ATK by 30% for 3 turn(s).

S3 When the wearer defeats an enemy, increases ATK by 36% for 3 turn(s).

S4 When the wearer defeats an enemy, increases ATK by 42% for 3 turn(s).

S5 When the wearer defeats an enemy, increases ATK by 48% for 3 turn(s).

References and version

Game data version: 4.6.0

Darting Arrow — Honkai: Star Rail Wiki ↗honkai-star-rail.fandom.com ↗
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