Understand Shadowburn
Useful when…
- A Remembrance wearer who summons a memosprite and values an opening Skill Point.
- A build where 12–20 Energy for the wearer on the first summon is useful.
What happens on the first summon?
When the wearer summons a memosprite for the first time, the Light Cone recovers 1 Skill Point and restores 12 Energy to the wearer at S1, rising to 20 Energy at S5. The wording specifies the first summon, so repeated summons do not imply repeated Skill Point or Energy recovery.
When should you consider it?
Choose it when the wearer can summon a memosprite and the first-summon resource return is valuable. Fly Into a Pink Tomorrow offers CRIT DMG and has additional team and Enhanced Basic ATK effects specifically when equipped by Trailblazer (Remembrance). Geniuses' Greetings raises ATK and boosts the wearer's and memosprite's Basic ATK damage after Ultimate. Long May Rainbows Adorn the Sky instead grants SPD and has effects tied to the wearer's attacks and the memosprite's next attack; it also consumes a portion of allies' current HP when the wearer uses Basic ATK, Skill, or Ultimate. These have distinct conditions and costs.
Improvement priorities
Promotion advances the Light Cone through six stages; the supplied examples list Credit and Remembrance or Core materials for selected stages. Superimposition increases the first-summon Energy from 12 to 20 but leaves the refund at one Skill Point. The larger Energy return is worth pursuing when it materially supports the wearer; it does not increase the number of triggers.
Limitations and tradeoffs
- The resource refund is limited to the first memosprite summon.
- Only the wearer receives the listed Energy; the Skill Point recovery is one point.
Common mistakes to avoid
- Expecting every summon to restore a Skill Point and Energy.
- Confusing the wearer's Energy restoration with a team-wide Energy effect.






