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Worrisome, Blissful
Honkai: Star Rail · Light Cone

Worrisome, Blissful

Follow-Up ATK Hunt damage and team CRIT support Light Cone

Introduced in v1.4

Worrisome, Blissful grants CRIT Rate and Follow-Up ATK damage, then builds Tame on a target after the wearer uses a Follow-Up ATK. Allies gain more CRIT DMG against targets with Tame. Consider it when the wearer uses Follow-Up ATKs and allies can also attack the marked target.

PathThe HuntRarity5
Worrisome, Blissful GUIDE

Understand Worrisome, Blissful

Useful when…

  • Boosting the wearer's CRIT Rate and Follow-Up ATK damage.
  • Adding target-specific CRIT DMG for allies after the wearer lands Follow-Up ATKs.

Effects and target condition

At S1, it increases the wearer's CRIT Rate by 18% and Follow-Up ATK DMG by 30%. After the wearer uses a Follow-Up ATK, the target receives Tame, up to 2 stacks. For each Tame stack, allies hitting enemies under that state gain 12% CRIT DMG against them. At S5, the wearer's bonuses are 30% CRIT Rate and 50% Follow-Up ATK DMG, while each Tame stack grants 20% CRIT DMG. The ally CRIT DMG benefit requires attacking an enemy under Tame; the Light Cone's description does not specify a duration for Tame.

Use and comparison

The wearer receives direct CRIT and Follow-Up ATK benefits, while the team-facing CRIT DMG depends on the wearer first using a Follow-Up ATK and allies then hitting the affected target. Baptism of Pure Thought instead ties extra CRIT DMG to debuffs on the enemy and grants an Ultimate-triggered effect that supports Follow-Up ATKs. Adversarial grants SPD after the wearer defeats an enemy; Arrows provides CRIT Rate at battle start for 3 turns. These effects support different attack patterns and conditions.

Investment

Promotion raises the Light Cone's level. Superimposition increases CRIT Rate, Follow-Up ATK DMG, and CRIT DMG per Tame stack; the stack cap remains 2. Promotion is direct progression. Weigh higher superimposition against using another copy, especially if the wearer and allies can regularly take advantage of the Follow-Up and marked-target conditions.

Limitations and tradeoffs

  • The team CRIT DMG requires the wearer to use a Follow-Up ATK first.
  • Allies must hit a target under Tame to receive the described benefit.
  • The marked-target benefit is conditional rather than a general team-wide CRIT DMG bonus.

Common mistakes to avoid

  • Assuming the team CRIT DMG applies to enemies without Tame.
  • Overlooking the Follow-Up ATK requirement to inflict Tame.
  • Treating the two-stack cap as two separate marked enemies; the text describes stacks on the target.

Effects and reference details

One At A Time · Superimposition

The passive activates only on a wearer following The Hunt. Each additional rank uses a duplicate or its designated special material.

S1 Increase the wearer's CRIT Rate by 18% and increases DMG dealt by Follow-Up ATK by 30%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 12%.

S2 Increase the wearer's CRIT Rate by 21% and increases DMG dealt by Follow-Up ATK by 35%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 14%.

S3 Increase the wearer's CRIT Rate by 24% and increases DMG dealt by Follow-Up ATK by 40%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 16%.

S4 Increase the wearer's CRIT Rate by 27% and increases DMG dealt by Follow-Up ATK by 45%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 18%.

S5 Increase the wearer's CRIT Rate by 30% and increases DMG dealt by Follow-Up ATK by 50%. After the wearer uses a Follow-Up ATK, inflicts the target with the "Tame" state, stacking up to 2 time(s). When allies hit enemy targets under the "Tame" state, each "Tame" stack increases the CRIT DMG dealt by 20%.

References and version

Game data version: 4.6.0

Worrisome, Blissful — Honkai: Star Rail Wiki ↗honkai-star-rail.fandom.com ↗
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