Bohemian Backhand
Bohemian Backhand is an Unarmed perk. After a left punch followed by a straight punch, finish with a right punch that strikes the opponent’s face with the back of the hand.
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196 source-linked references · 0 with game artwork
196 matching references · Undated entries keep reference order.
Bohemian Backhand is an Unarmed perk. After a left punch followed by a straight punch, finish with a right punch that strikes the opponent’s face with the back of the hand.
Brutal Uppercut is a Heavy Weapon perk. After a left strike, right strike, and another left strike, finish from the right; the attack bypasses the opponent’s weapon.
Crushing Blow is a Sword / Heavy Weapon perk. After an overhead and left slash, finish with a right slash that hits the opponent’s face.
Direct Strike is an Unarmed perk. After a straight punch and a right punch, finish with a left punch to the opponent’s face.
Durchlauffen is a Sword perk. After two attacks from above, finish with a left strike to hit the opponent’s face with the sword pommel.
Elbow Uppercut is an Unarmed perk. After two punches from the left, finish with a right elbow to the opponent’s chin.
False Edge is a Sword perk. After a direct thrust and an overhead slash, finish with a left slash that passes along the opponent’s blade.
Fiore Halbschwerten is a Sword perk. After an overhead and left slash, finish with a right slash, stabbing the opponent’s chest with both hands.
Hammer is an Unarmed perk. After a right punch followed by a straight punch, finish with another right punch to the opponent’s face.
Headbutt is an Unarmed perk. After two right punches and a left punch, finish with another right punch, driving the opponent’s face into your elbow.
Knee Crusher is a Heavy Weapon perk. After an overhead slash and two quick left slashes, finish with a right strike directly to the opponent’s knee.
Knee Strike is a Sword perk. After a left slash and an overhead slash, finish from the left with a thrust to the opponent’s knee.
Kurzhaw is a Sword perk. After two attacks from above, finish with a left strike that slips past the opponent’s weapon.
Left Hook is an unarmed perk: after a left punch followed by a right punch, you can finish with another left punch to the opponent’s face.
Lower Left Strike is for swords and heavy weapons. After a left strike followed by a right strike, finish with another left strike that slips past the opponent’s weapon.
Lower Right Strike is for swords and heavy weapons. After a right strike followed by a left strike, finish with another right strike that slips past the opponent’s weapon.
Mittelhaw is for swords and heavy weapons. After an overhead strike followed by a right slash, finish with a left slash across the opponent’s abdomen.
Mittelhaw High is for swords. After a straight thrust and two quick right slashes, finish with a left slash across the opponent’s neck.
Oben Abnehmen is for swords. After a left strike and a feigned direct thrust, finish with a right strike that slices along the opponent’s blade.
Pommel Strike is for swords. After two direct thrusts, finish with a right slash that drives the sword pommel into the opponent’s face.
Rossen is for swords. After an overhead strike and two left strikes, finish with a right strike that deflects the opponent’s sword and hits their head.
Scissor Strike is an unarmed perk. After a direct punch, a left punch, and a right punch, finish with another left punch to the opponent’s neck.
Shield Deflect is for heavy weapons. After a right slash and two quick left slashes, finish with a right strike that hits the opponent hard in the ribs with your shield.
Shoulder Throw is an unarmed perk. After two direct punches, you can flip the opponent to the ground with a right punch.
Stomach Slice is for polearms. After a right strike and a direct thrust, finish with another direct thrust to the opponent’s unprotected abdomen.
Strong Edge is for swords. After a left slash, a right slash, and a direct thrust, finish with a right slash that cuts the opponent’s throat.
Undercut is for polearms. After a direct thrust and a left strike, finish with a right strike that trips the opponent’s leg.
Final Offer is a level 16 perk. Its description says you can upset people and then turn the exchange around, which can help when haggling over a price.
Hustler is listed at level 10. Its description refers to understanding what a buyer has in mind to fill your purse, but gives no specific effect or stat.
Jack of All Trades is listed at level 10. Its description says you can convincingly fake skills when proving them is not necessary, but does not specify a mechanical effect.
Ladies' Man is a level 12 perk described as granting a decent amount of charm. The description offers no numerical stat or explicit effect beyond that.
Partner in Crime is listed at level 20. Its description says you have advanced among hustlers and no longer fear being caught while filling your purse, without specifying a concrete effect.
Polished Wares is listed at level 6. Its description says you can help quality speak for itself, but does not state what action or numerical benefit the perk provides.
Silver Tongue is listed at level 6. Its description suggests that speaking tends to benefit you, but gives no specific effect or stat.
Against All Odds is listed at level 8. Its description frames the perk around keeping calm and relying on weapon skill and physical prowess when outnumbered, without naming a specific effect.
Evade has no level specified (shown as “-”). Its description alludes to a blow falling short but does not explain an effect or how to evade.
Sources are the Kingdom Come: Deliverance II wiki.gg perks page and IGN KCD2 guides. The edition comparison table lists purchase editions rather than equipment or progression entities. The sources do not consistently label edition or DLC applicability; Father Godwin’s temporary-character perks are excluded, and NG+ distinctions are not specified.
Counts describe the imported source tables. They do not establish complete coverage of every patch, DLC or upgrade variant. Multiple values remain labeled as listed values when the source does not identify their upgrade levels.
If you want to read about lowering weapon attribute requirements, start with the strength and agility perk descriptions and their stated limits.
Train Hard, Fight Easy! Deft HandsIf you want named sword combat examples, compare the defensive counter described for Master Strike with the attack sequence recorded for False Edge.
Master Strike False EdgeIf you are reviewing the two described alchemy choices, read their distinct brewing effects and IGN’s note that they are mutually exclusive.
Secret of Equilibrium Secret of MatterChoose a topic to see how it works, where it helps and what to consider.
This strength perk reduces the strength requirement of weapons, potentially allowing Henry to use weapons whose requirements exceed his current strength.
Understand this choiceDeft Hands lowers agility requirements for weapons, which the guide presents as a way to use weapons before meeting their original requirements.
Understand this choiceJack of All Trades gives a stated bonus to skill checks and increases experience gained from using those checks.
Understand this choiceThis perk restores health when using a wash tub or bathhouse and is also described as speeding health recovery during sleep.
Understand this choiceSecret of Equilibrium allows more brewing mistakes before a potion is messed up and is described as making strong-quality results easier to obtain.
Understand this choiceSecret of Matter increases the number of potions from a successful brew while retaining the quality of that brew.
Understand this choiceRazor-Sharp grants a sword damage bonus after sharpening it to at least 98%, lasting until durability falls below 75%.
Understand this choiceA correctly executed master strike can stop or parry an opponent’s attack while striking back; five techniques suit different attacks.
Understand this choiceFalse Edge is a named sword attack sequence: a direct thrust, an overhead slash, then a left slash along the opponent’s blade.
Understand this choiceMittelhaw is a named attack sequence that follows an overhead and right slash with a left slash across the opponent’s abdomen.
Understand this choiceIGN says some skill categories include mutually exclusive choices and that it is impossible to get every skill in one run. It gives Secret of Equilibrium and Secret of Matter as an Alchemy example.
IGN says Lethean Water refunds spent perk points without changing main or attribute levels, and warns that consuming it makes Henry black out. The perk passage also says levels are not altered.
The perk page labels itself a stub, and many entries provide narrative descriptions without explicit mechanics. The records here rely on passages that state an effect or describe a concrete attack sequence.
A focused reference to ten distinct named perks and combat techniques with effects described in the supplied passages, plus perk progression and respec context. The sources do not establish complete perk coverage or comparative effectiveness.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.