Peak Performance
Increases attack at full health; damage suspends the increase until the hunter fully heals.
How it works
Peak Performance is the source’s example of a conditional skill: it increases attack when health is full. After taking damage, the increase is not in effect until the hunter fully heals. The supplied passage does not state the increase amount or list the skill’s levels.
Read the supporting references
A descriptive reference to weapon roles, basic skills, armor set bonuses, skill stacking, and decoration slots supported by the supplied passages. The excerpts do not establish comparative effectiveness, crafting costs, or complete upgrade paths. Guidance explains the referenced mechanics; it is not a tested damage ranking. Check the stated edition and source version before applying a patch-specific detail.





