Academic's Set
The Academic's Set consists of the Academic's Overcoat, Gloves, Hat, and Trousers. The comparison table lists 95.7 armor and 41.6 weight.
Browse classes, traits, armor and weapons. Find recorded stats, effects and requirements for individual entries, and use the categories and search to explore your options.

125 source-linked references · 0 with game artwork
125 matching references · Undated entries are sorted A–Z.
The Academic's Set consists of the Academic's Overcoat, Gloves, Hat, and Trousers. The comparison table lists 95.7 armor and 41.6 weight.
Affliction is a Ritualist archetype trait requiring The Awakened King DLC. It increases status effect duration by 10%–100%.
Alchemist has listed core trait values: Endurance 0, Expertise 2, Spirit 2, and Vigor 1.
Alpha-Omega is a Remnant II long gun crafted by McCabe for x1 Forgotten Memory, x7 Lumenite Crystal, and x650 Scrap.
Ammo Reserves is a Gunslinger archetype trait that increases ammo reserves by 5%–50%.
Amplitude increases AOE and AURA size by 5%–50%. The listed source is the Labyrinth campaign.
Arcane Strike increases mod power generation from melee attacks by 5%–50%. The listed source is Harvester's Reach in Losomn.
Archon has listed core trait values: Endurance 1, Expertise 0, Spirit 3, and Vigor 1.
Assassin's Dagger is a Remnant II melee weapon crafted by Nimue for x1 Assassin Dagger.
The Bandit Set consists of the Bandit Jacket, Bandit Gloves, Bandit's Mask, and Bandit Trousers. The comparison table lists 54.4 armor and 21.6 weight.
Barkskin increases damage resistance by 1%–10%. The listed source is Dappled Glade in Yaesha.
Barrier is a Warden archetype trait requiring The Dark Horizon DLC. It increases SHIELD amount by 1.5%–15%; SHIELD acts as an additional health bar, and incoming SHOCK damage is doubled while it is active.
The Battle Set consists of the Battle Shirt, Battle Gloves, Battle Helmet, and Battle Slacks. The comparison table lists 68.4 armor and 27.7 weight.
Blood Bond lets summons absorb 1%–10% of damage taken by the caster. The listed source is the Root Nexus in Yaesha.
Bloodstream increases grey health regeneration by 0.3/s–3.0/s. The listed source is Dappled Glade in Yaesha.
In Remnant II, McCabe crafts the Bore weapon mod for x1 Mutated Growth, x5 Lumenite Crystal, and x500 Scrap.
The Bruiser Set consists of the Bruiser Bodyplate, Gloves, Helmet, and Boots. The comparison table lists 140.4 armor and 62.8 weight.
The Caduceus Idol Engram crafting cost is 1 Medic Pin, 10 Lumenite Crystals, and 1,000 Scrap.
Stats, effects & acquisitionChakra increases Mod Duration by 3%–30%. The listed source is the Root Earth campaign.
Challenger has listed core trait values: Endurance 2, Expertise 0, Spirit 0, and Vigor 3.
Concussive Shot is listed for crafting with McCabe using x1 Root Ganglia. This row provides crafting materials and merchant, but does not give the mod's effect.
The Crimson Guard Set consists of the Crimson Guard Plate, Gauntlets, Shroud, and Sabatons. The comparison table lists 122 armor and 3.6 weight.
Cube Gun is a Remnant II hand gun crafted by McCabe for x1 Conflux Prism, x7 Lumenite Crystal, and x650 Scrap.
The Cultist Set consists of the Cultist Duster, Gloves, Hat, and Britches. The comparison table lists 89 armor and 36.8 weight.
Dark Pact, which requires The Awakened King DLC, increases grey health conversion rate by 3%–30%. The listed source is Forlorn Coast in Losomn.
Deceit is a Remnant II long gun crafted by McCabe for x1 Imposter's Heart, x7 Lumenite Crystal, and x650 Scrap.
In Remnant II, McCabe crafts the Defrag weapon mod for x1 Necrocyte Strand, x5 Lumenite Crystal, and x500 Scrap.
Dendroid Set comprises the Dendroid Chest, Grips, Mask, and Leggings. The table lists Armor 61.6 and Weight 24.8.
Disciple Set comprises the Disciple Mantle, Vambraces, Headpiece, and Greaves. The table lists Armor 128 and Weight 57.6.
Elder Set comprises the Elder Raiment, Gloves, Headdress, and Leggings. The table lists Armor 52.1 and Weight 24.
Endurance increases maximum stamina by 3–30.
In Remnant II, McCabe crafts the Energy Wall weapon mod for x1 Ionic Crystal, x5 Lumenite Crystal, and x500 Scrap.
Engineer has listed core trait values: Endurance 3, Expertise 0, Spirit 0, and Vigor 2.
Expertise reduces skill cooldowns by 2%–20%.
Explorer has listed core trait values: Endurance 2, Expertise 1, Spirit 2, and Vigor 0.
Fae Royal Set comprises the Fae Royal Bodyplate, Vambraces, Headcover, and Greaves. The table lists Armor 120.4 and Weight 52.8.
Bound to the supplied Remnant II wiki.gg and Fextralife table excerpts. The excerpts do not establish a single edition or patch; DLC requirements appear in some archetype traits, while DLC, base-game, and other variant coverage may be mixed or unlabeled. No broader edition or NG+ distinction is established by these inputs.
Counts describe the imported source tables. They do not establish complete coverage of every patch, DLC or upgrade variant. Multiple values remain labeled as listed values when the source does not identify their upgrade levels.
Compare Vigor, which increases maximum health, with Endurance, which increases maximum stamina. Check their tooltips and consider your current need before allocating limited trait points.
Vigor EnduranceSpirit increases mod power generation, while Expertise reduces skill cooldowns. Consider which of those systems your equipped setup uses, then review the corresponding tooltip.
Spirit ExpertiseCheck its associated trait and level: the trait receives automatic points while that Archetype is equipped, and unlocks for allocation in other builds at level 10.
Affliction Ammo Reserves Barrier Flash Caster Fortify Gifted RegrowthChoose a topic to see how it works, where it helps and what to consider.
Vigor increases maximum health. As a core trait, it is relevant to characters seeking more health capacity across Archetypes.
Understand this choiceEndurance increases maximum stamina. Consider it when stamina capacity is the stat you want to improve, while weighing other traits against the limited point pool.
Understand this choiceSpirit increases mod power generation. It is relevant when the mod system is an important part of your setup.
Understand this choiceExpertise reduces skill cooldowns. Its relevance depends on whether shorter cooldowns suit the Archetype skills you use.
Understand this choiceAffliction is associated with Ritualist and increases status effect duration. It is relevant to setups that apply status effects.
Understand this choiceAmmo Reserves is associated with Gunslinger and increases ammo reserves. Consider it when additional reserve capacity suits your setup.
Understand this choiceBarrier is associated with Warden and increases shield amount. The supplied trait page labels it as requiring The Dark Horizon DLC.
Understand this choiceFlash Caster is associated with Archon and increases mod and skill casting speed. It combines effects for both casting systems.
Understand this choiceFortify is associated with Engineer and increases armor effectiveness. Consider it when that defensive effect fits your setup.
Understand this choiceGifted is associated with Invoker and increases skill duration. The supplied trait page labels it as requiring The Forgotten Kingdom DLC.
Understand this choiceRegrowth is associated with Summoner and increases health regeneration. Consider it when that passive recovery effect fits your setup.
Understand this choiceThe source says the trait point pool is limited and players cannot max every unlocked trait. Compare competing allocations before assigning points.
The source says trait points must be allocated through the Traits menu for a trait to affect the character. Check the menu and tooltip when deciding what to activate.
An equipped Archetype automatically receives points in its trait as it levels. At level 10 the trait unlocks for other builds, where the source says points must be allocated.
Selected systems and editions described by the linked references.