M92F
The starting handgun has upgrade paths for firepower, reload speed, capacity, and critical hits; fully upgrading it unlocks the M93R.
Understand this choiceThis reference covers named weapons and upgrade paths in Resident Evil 5’s main campaign: handguns, shotguns, machine guns, rifles, magnums, and character-exclusive unlocks. The supplied passages describe firepower, capacity, reload speed, piercing, and critical-hit upgrades, along with practical effects such as burst fire, recoil, projectile arcs, and infinite ammunition. Several fully upgraded weapons unlock a separate weapon. The records focus on choices with concrete functions or restrictions stated in the sources. Upgrade tables are summarized selectively. Where supplied sources conflict, such as on shotgun range upgrades, the disputed interpretation is left out. DLC-only weapon context is excluded.

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The starting handgun has upgrade paths for firepower, reload speed, capacity, and critical hits; fully upgrading it unlocks the M93R.
Understand this choiceThe P8 trades critical-hit potential for piercing, with upgrade tracks for firepower, reload speed, capacity, and piercing.
Understand this choiceThe P226 emphasizes damage per bullet, with upgrades that raise firepower and capacity; the source says it sacrifices other stats.
Understand this choiceThe M93R fires bursts of one to three rounds and unlocks after fully upgrading the M92F; the source says it consumes the most ammunition.
Understand this choiceThe early basic shotgun has firepower, reload, capacity, and critical-hit upgrades; fully upgrading it unlocks the Hydra.
Understand this choiceThe M3 is described as the hardest-hitting shotgun, with firepower and capacity upgrade paths and a tradeoff against other stats.
Understand this choiceThe Hydra becomes available after fully upgrading the Ithaca M37 and has upgrades for firepower, reload speed, capacity, and attack range.
Understand this choiceThe VZ61 has extensive capacity upgrades and a critical-hit track; fully upgrading it unlocks the Gatling Gun.
Understand this choiceThe MP5 has piercing upgrades alongside firepower, reload, and capacity tracks; the supplied guide describes it as suited to crowd control.
Understand this choiceThe S75 is a bolt-action rifle with firepower and capacity upgrades; fully upgrading it unlocks the Sheva-exclusive Long Bow.
Understand this choiceThe Dragunov is an automatic rifle; the source describes lower damage and capacity than the S75 and substantial scope shake.
Understand this choiceThe M29 is a magnum with firepower, reload, capacity, and piercing upgrades; fully upgrading it unlocks the M500.
Understand this choiceThe Gatling Gun is Chris-exclusive, has infinite ammunition, and has poor accuracy and recoil; fully upgrading the VZ61 unlocks it.
Understand this choiceThe Long Bow is Sheva-exclusive with infinite ammunition; its arrows travel in an arc and it has no laser pointer.
Understand this choiceA source-bounded reference to named main-campaign weapons, described upgrade characteristics, and unlock conditions. It summarizes selected effects and restrictions rather than every weapon, stat, game mode, or downloadable-content item.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.