
/ Prawn Suit Thermal Reactor
The Prawn Suit Thermal Reactor recharges power cells in hot areas. The source states that its effect does not stack.
Stats, effects & acquisition206 source-linked references · 191 with game artwork
206 matching references · Undated entries are sorted A–Z.

The Prawn Suit Thermal Reactor recharges power cells in hot areas. The source states that its effect does not stack.
Stats, effects & acquisition
The Seatruck Afterburner Upgrade provides a short speed boost.
The Prawn Suit Depth Module MK1 recipe in the Vehicle Upgrade Console lists 1 Synthetic Fibers, 1 Enameled Glass, and 3 Ruby; the table number is 1.
At the Modification Station, craft a Prawn Suit Depth Module MK2 from 1 Prawn Suit Depth Module MK1, 1 Kyanite, and 2 Nickel Ore.
The Prawn Suit Drill Arm recipe in the Vehicle Upgrade Console lists 5 Titanium, 1 Lithium, and 4 Diamond; the table number is 6.
The Prawn Suit Grappling Arm recipe in the Vehicle Upgrade Console lists 1 Benzene, 1 Advanced Wiring Kit, 2 Titanium, and 1 Lithium; the table number is 5.
The Prawn Suit Jump Jet Upgrade recipe in the Vehicle Upgrade Console lists 2 Nickel Ore, 3 Crystalline Sulfur, 5 Titanium, and 1 Lithium; the table number is 3.
The Prawn Suit Propulsion Cannon recipe in the Vehicle Upgrade Console lists 1 Computer Chip, 5 Titanium, 1 Lithium, and 2 Magnetite; the table number is 4.
The Prawn Suit Thermal Reactor recipe in the Vehicle Upgrade Console lists 2 Kyanite, 2 Polyaniline, and 1 Wiring Kit; the table number is 2.
The Prawn Suit Torpedo Arm recipe in the Vehicle Upgrade Console lists 5 Titanium, 1 Lithium, and 1 Aerogel; the table number is 7.
The Seatruck Afterburner Upgrade recipe uses 1 Wiring Kit, 1 Power Cell, 2 Lithium, and 2 Crystalline Sulfur. It is item 1 in the Seatruck modules table.
The Seatruck Depth Upgrade MK1 recipe uses 1 Plasteel Ingot and 2 Enameled Glass. It is listed as item 3 in the Seatruck modules table.
The Seatruck Horsepower Upgrade recipe uses 1 Advanced Wiring Kit, 1 Lubricant, and 1 Lithium. It is listed as item 2 in the Seatruck modules table.
The Seatruck Perimeter Defense Upgrade recipe uses 1 Computer Chip, 2 Ruby, 1 Power Cell, and 1 Polyaniline. It is listed as item 4 in the Seatruck modules table.
The Storage Module recipe in the Vehicle Upgrade Console lists 3 Titanium and 1 Lithium; the table number is 8.
The Vehicle Upgrade Console table lists 2 Gas Torpedoes as requiring 1 Titanium and 1 Crystalline Sulfur; the row number is 10.
The Vehicle Upgrade Console table lists 2 Vortex Torpedoes as requiring 1 Titanium and 1 Magnetite; the row number is 9.

The Advanced Wiring Kit blueprint is listed as unlocking with the Seatruck or Habitat Builder.

Acquire a Gel Sack to unlock the Aerogel blueprint. Blueprint ID: aerogel.

The Air Bladder blueprint is acquired by acquiring a Bladderfish. Its blueprint ID is airbladder.

In Subnautica: Below Zero, the Alien Containment seabase module blueprint is listed as unlocked by the Large Room, Multipurpose Room, or scanning Mercury II (Bow). Its Blueprint ID is basewaterpark.

In Subnautica: Below Zero, the Aquarium seabase module blueprint is obtained by scanning Delta Island. The listed Blueprint ID for this building is aquarium.

The Aquarium Module has two aquariums that capture nearby fish. Its listed sources are Lily Pad Islands and Purple Vents.

In Subnautica: Below Zero, the Aromatherapy Lamp seabase module blueprint is obtained by scanning Omega Lab. Its listed Blueprint ID is aromatherapylamp.

In Subnautica: Below Zero, the Bar Table seabase module blueprint is obtained by scanning Delta Station, Outpost Zero, or Phi Robotics Center. Its Blueprint ID is bartable.

In Subnautica: Below Zero, the Basic Double Bed seabase module blueprint is obtained by scanning Delta Station (Emmanuel's Office). Its listed Blueprint ID is bed1.

In Subnautica: Below Zero, the Basic Plant Pot seabase module blueprint is obtained by scanning Delta Station (Emmanuel's Office). The Blueprint ID shown for it is planterpot.

The Battery blueprint is listed as available when the player enters the Drop Pod.

In Subnautica: Below Zero, the Battery Charger seabase module blueprint unlocks with the Habitat Builder. The listed Blueprint ID for this building is batterycharger.

The Beacon blueprint is listed as obtainable through several triggers, including crafting a Standard O₂ Tank, finding data boxes or fragments, acquiring or scanning the item, and locations including the Arctic Kelp Forest, Emergency Supply Cache, Delta Island, Glacial Basin, and Shallow Twisty Bridges.

In Subnautica: Below Zero, the Bench seabase module blueprint is obtained by scanning Delta Island, Omega Lab, Outpost Zero, Parvan's Bunker, or Phi Robotics Center. Its Blueprint ID is bench.

Acquire a Flower Spore to unlock the Benzene blueprint. Blueprint ID: benzene.

In Subnautica: Below Zero, the Bioreactor seabase module blueprint unlocks with the Habitat Builder. The listed Blueprint ID for this building is basebioreactor.

The Booster Tank blueprint is found in Data Boxes at Purple Vents (253, -137, -420) and Tree Spires (0, -451, -1118). Its blueprint ID is suitboostertank.

In Subnautica: Below Zero, the Bulkhead seabase module blueprint is obtained by scanning Omega Lab. Its listed Blueprint ID is basebulkhead.

The Cabin is the Seatruck's base module and works as a small submarine by itself; further modules can extend it. Sources listed are Purple Vents, Thermal Spires, and Twisty Bridges.
Sources are Subnautica: Below Zero Wiki pages under /bz/. The supplied data does not identify a patch or special edition; no DLC, New Game+, or other variant distinction is stated. Coverage is limited to the listed tables and their supplied contexts and samples; some blueprint entries and variants may have unlabeled distinctions.
Counts describe the imported source tables. They do not establish complete coverage of every patch, DLC or upgrade variant. Multiple values remain labeled as listed values when the source does not identify their upgrade levels.