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Alien Containment — Subnautica: Below Zero
Subnautica: Below Zero · Building

Alien Containment

In Subnautica: Below Zero, the Alien Containment seabase module blueprint is listed as unlocked by the Large Room, Multipurpose Room, or scanning Mercury II (Bow). Its Blueprint ID is basewaterpark.

Stats & recorded effects

Source
Unlock the Large Room or the Multipurpose Room or Scanner Mercury II (Bow)
Blueprint ID
basewaterpark

Source context

Seabase Modules · Subnautica: Below Zero — seabase modules

Values follow the linked reference and its listed mode or variant. Unknown upgrade costs remain unspecified.

Game artwork © Unknown Worlds Entertainment. Artwork reference.

All 206 Subnautica: Below Zero references

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