Damage-type playstyles
The guide groups weapons into four damage categories with distinct traits, while stating that Terraria has no formal classes and permits off-class equipment.
Understand this choiceBrowse weapons, armor, accessories and upgrades. Find recorded stats, effects and requirements for individual entries, and use the categories and search to explore your options.

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The guide groups weapons into four damage categories with distinct traits, while stating that Terraria has no formal classes and permits off-class equipment.
Understand this choiceThis pre-Hardmode broadsword summons a damaging star from the sky as its described special effect.
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weaponThis pre-Hardmode broadsword has a listed 25% chance to inflict the Poisoned debuff on a hit.
Understand this choiceThis pre-Hardmode broadsword emits light and shoots an icy bolt, adding a projectile effect to its listed melee weapon function.
Understand this choiceBee Keeper summons bee projectiles and has a listed 90% chance to inflict Confused, combining projectile and debuff effects.
Understand this choiceThis pre-Hardmode boomerang emits light and has a 50% chance to inflict Frostburn, as recorded in the weapon list.
Understand this choiceThe Trident provides unrestricted underwater movement while held, in addition to being listed as a melee spear.
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weaponThis pre-Hardmode spear emits light and inflicts Shadowflame, pairing a lighting effect with a named debuff.
Understand this choiceVampire Knives fire projectiles that heal the player upon hitting a target, providing a described hit-triggered healing effect.
Understand this choiceBee armor increases summon damage and minion capacity, with a further summon damage increase provided by its full-set bonus.
Understand this choiceObsidian armor increases summon damage and minion capacity, while its full set also increases whip range and speed.
Understand this choiceJungle armor supports magic use with damage, critical chance, maximum mana, and a full-set reduction in mana cost.
Understand this choiceMeteor armor boosts magic damage and makes four named weapons cost zero mana with its full-set bonus.
Understand this choiceAccessories generally need functional slots to grant effects, cannot be duplicated in equipped slots, and can be combined at the Tinkerer's Workshop.
Understand this choiceEquipped accessories can receive beneficial stat modifiers, including defense, mana capacity, damage, critical chance, movement speed, or melee speed.
Understand this choiceWeapon modifiers alter eligible weapon statistics; which modifiers apply depends on damage type and the statistics that weapon has.
Understand this choiceA source-bounded reference to selected Terraria weapons, armor, accessories, and modifiers. It records effects and restrictions stated in the retrieved passages. Comparative strength, optimal builds, complete coverage, and current patch status are not verified.
Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.