Novice Alteration
In Skyrim Special Edition, the Novice Alteration perk lets you cast Novice level Alteration spells for half Magicka.
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In Skyrim Special Edition, the Novice Alteration perk lets you cast Novice level Alteration spells for half Magicka.
At Alteration skill level 20, with Novice Alteration required, dual casting an Alteration spell overcharges its effects into an even more powerful version.
At Alteration skill level 25, requiring Novice Alteration, this perk lets you cast Apprentice level Alteration spells for half Magicka.
At Alteration skill level 30, rank 1 Magic Resistance blocks 10% of a spell's effects; Apprentice Alteration is listed as a requirement.
At Alteration skill level 50, rank 2 Magic Resistance blocks 20% of a spell's effects. No perk requirement is listed for this row.
At Alteration skill level 70, rank 3 Magic Resistance blocks 30% of a spell's effects. No perk requirement is listed for this row.
At Alteration skill level 50, requiring Apprentice Alteration, this perk lets you cast Adept level Alteration spells for half Magicka.
At Alteration skill level 75, requiring Adept Alteration, this perk lets you cast Expert level Alteration spells for half Magicka.
At Alteration skill level 100, requiring Expert Alteration, Atronach absorbs 30% of the Magicka of spells that hit you.
At Alteration skill level 100, requiring Expert Alteration, this perk lets you cast Master level Alteration spells for half Magicka.
At Alteration skill level 70, requiring Adept Alteration, this perk increases the duration of Alteration spells by 50%.
At Alteration skill level 30, rank 1 Mage Armor makes protection spells such as Stoneflesh twice as strong while you are not wearing armor; Apprentice Alteration is listed as a requirement.
At Alteration skill level 50, rank 2 Mage Armor makes protection spells such as Stoneflesh 2.5 times as strong while you are not wearing armor. No perk requirement is listed for this row.
At Alteration skill level 70, rank 3 Mage Armor makes protection spells such as Stoneflesh three times as strong while you are not wearing armor. No perk requirement is listed for this row.
In Skyrim Special Edition, the Novice Conjuration perk lets you cast Novice level Conjuration spells for half Magicka.
At Conjuration skill level 20, with Novice Conjuration required, dual casting a Conjuration spell overcharges it so that it lasts longer.
At Conjuration skill level 20, requiring Novice Conjuration, Mystic Binding increases the damage dealt by bound weapons.
At Conjuration skill level 25, requiring Novice Conjuration, this perk lets you cast Apprentice level Conjuration spells for half Magicka.
At Conjuration skill level 30, requiring Mystic Binding, Soul Stealer makes bound weapons cast Soul Trap on their targets.
At Conjuration skill level 30, rank 1 Summoner lets you summon atronachs or raise undead from twice as far away; Novice Conjuration is listed as a requirement.
At Conjuration skill level 70, rank 2 Summoner lets you summon atronachs or raise undead from three times as far away. No perk requirement is listed for this row.
At Conjuration skill level 40, requiring Novice Conjuration, Necromancy increases the duration of reanimated undead; no amount is specified.
At Conjuration skill level 40, Atromancy doubles the duration of conjured atronachs. The row lists Summoner as its perk requirement.
At Conjuration skill level 50, requiring Apprentice Conjuration, this perk lets you cast Adept level Conjuration spells for half Magicka.
At Conjuration skill level 50, requiring Soul Stealer, Oblivion Binding lets bound weapons banish summoned creatures and turn raised ones.
At Conjuration skill level 70, requiring Necromancy, Dark Souls gives reanimated undead 100 additional Health points.
At Conjuration skill level 75, requiring Adept Conjuration, this perk lets you cast Expert level Conjuration spells for half Magicka.
At Conjuration skill level 80, requiring Atromancy, Elemental Potency makes conjured atronachs 50% more powerful.
At Conjuration skill level 100, requiring Expert Conjuration, this perk lets you cast Master level Conjuration spells for half Magicka.
At Conjuration skill level 100, Twin Souls lets you have two atronachs or reanimated zombies. The row lists Dark Souls or Elemental Potency as the perk requirement.
In Skyrim Special Edition, Novice Destruction lets novice-level Destruction spells cost half Magicka. The row lists no skill-level or perk prerequisite.
Destruction Dual Casting requires Destruction skill 20 and Novice Destruction. Dual casting a Destruction spell overcharges its effects into a more powerful version.
Apprentice Destruction requires Destruction skill 25 and Novice Destruction. Apprentice-level Destruction spells cost half Magicka.
Augmented Flames rank 1 requires Destruction skill 30 and Novice Destruction. It increases fire spell damage by 25%.
Augmented Flames rank 2 is listed at Destruction skill 60, with no perk requirement shown. It increases fire spell damage by 50%.
Augmented Frost rank 1 requires Destruction skill 30 and Novice Destruction. It increases frost spell damage by 25%.
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