Basic Weapons research
The Basic Weapons research entry describes blueprints for standard melee weapons and firearms, and lists two ammo research unlocks.
Understand this choiceMech weapons, technology research, and base upgrades. Explore how the equipment and progression systems work.

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The Basic Weapons research entry describes blueprints for standard melee weapons and firearms, and lists two ammo research unlocks.
Understand this choiceA Steam Community guide reports two or three guaranteed upgrade modifiers, with additional modifiers at advanced, superior, and extreme tiers.
Understand this choiceThe guide describes Armor Plating as guaranteeing health, all-resistance, and physical-resistance modifiers, with possible additional resistance and health or shield bonuses.
Understand this choiceThe guide reports Titanium Machinery has three base modifiers, including movement and cooldown, and may roll cost reduction or health-related modifiers.
Understand this choiceThe guide says Attack Gear guarantees a modifier drop and cooldown modifier, with possible movement and health-related rolls.
Understand this choiceThe guide describes Defense Gear as having fixed health and movement modifiers, with possible health regeneration, cooldown, and physical resistance.
Understand this choiceThe author reports Offensive Equipment has a fixed reflect modifier and prefers Defense Gear, without documenting further effects.
Understand this choiceThe guide describes Repair Tools as capable of stacked regeneration modifiers and gives a specific crafted combination as a theorycrafting example.
Understand this choiceThe guide characterizes environmental armor as focused for particular biomes and as a choice for some biome-specific fights.
Understand this choiceA commenter says Energy Sensors gave them high modifier drop chances and reports finding red and purple modifiers during play.
Understand this choiceSelected systems and editions described by the linked references.