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The Witcher 3: Wild Hunt · Alchemy system

Potion and Decoction Toxicity

Potions and decoctions grant varied effects while adding toxicity; potion toxicity declines over time, whereas decoction toxicity lasts for its effect.

How it works

The passage says potions and decoctions can grant effects such as increased damage, Stamina regeneration, dark vision, or carry weight. It gives potion toxicity as 15–25 and decoction toxicity as 70, with a default threshold of 75 at which Geralt starts taking damage over time. Potion toxicity slowly decreases; decoction toxicity remains until its effect expires. A consumable cannot be taken if it would exceed current maximum toxicity.

When it helps

If managing multiple consumables, account for the different toxicity behavior and the stated default damage threshold.

Read the supporting references

Check the edition and source version for patch-specific details. Guide methodology.

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