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Survival · EQUIPMENT & PROGRESSION

V Rising

V Rising’s weapon skills add distinct actions to weapon types, including close-range attacks, dashes, projectiles, control effects, and recasts. In the supplied weapon-skills passage, each weapon type gains its first ability at Copper tier and its second at Iron tier. This reference covers ten named skills for swords, axes, maces, spears, and reapers, preserving the described damage, duration, cooldown, and effect conditions where stated. The passage does not describe every weapon type’s skills or explain all combat interactions. Read these as bounded descriptions of the listed abilities, not as a complete combat guide or ranking.

10 guidesStunlock StudiosPC edition · May 8, 2024
V Rising official game artwork
© Stunlock Studios · Game artwork
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Start here

01

If you are checking tier access

Read the tier rule first: the source says a weapon type’s first ability arrives at Copper and its second at Iron; then compare the named skills.

Whirlwind Shockwave
02

If you want movement or control effects

Compare the listed dash, launch, snare, incapacitate, and pull effects, noting which require a successful hit or a recast.

Frenzy Crushing Blow Harpoon
03

If you want multi-hit or area actions

Read attack patterns and durations carefully; the passage gives per-hit damage and timing for several sustained or multi-hit skills.

Howling Reaper Whirlwind
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Equipment & progression guides

Choose a topic to see how it works, where it helps and what to consider.

Common mistakes to avoid

Do not assign a skill to a tier from the general rule alone

The source says first abilities arrive at Copper and second at Iron, but does not identify which named skills are first or second. Individual skill-tier assignments are therefore not established here.

Frenzy’s buffs depend on a successful hit

Frenzy’s movement and attack speed increases are described as occurring on a successful hit. The passage does not say those boosts apply when the dash misses.

A Thousand Spears has malformed cast-time text

The supplied passage records its cast time as “0.35ss.” This reference preserves the source wording rather than treating it as a verified numeric duration.

References & guide scope

Ten named weapon skills from the supplied V Rising weapon-skills passage, covering their described effects, timing, and general weapon-tier access. Other supplied passages about gear and armor are outside this scope. These records describe source-listed functions, not comparative performance.

  • This is a source-bounded description of ten skills from the supplied weapon-skills passage, not a complete inventory of V Rising weapons or abilities.
  • The supplied Steam metadata identifies the game and reports Update 1.1: Invaders of Oakveil as available; the skill passage does not establish how its data relates to that update or any DLC.
  • No source passage compares skill effectiveness or establishes optimal choices, complete unlock conditions, or all combat interactions.

Explanations prepared with GPT-6 Luna and checked against the linked references. These are source-reviewed guides. They do not establish independently tested optimal builds or exact upgrade budgets. How coverage works.

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