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Adaptation
Warframe · Mod

Adaptation

Warframe defensive mod that builds resistance to damage types as damage is taken.

Released Oct 12, 2018

Adaptation grants resistance to a damage type when the Warframe is damaged by that type. The resistance stacks up to 90%, with higher ranks extending the listed duration and increasing each resistance increment. Consider it when you expect to take repeated incoming damage; it needs hits to build and is not a preloaded flat reduction.

TypeWarframePolarityvazarinMax rank10Base drain2VariantStandardRarityRare
Adaptation GUIDE

Understand Adaptation

Useful when…

  • Survival builds that can build resistance by taking repeated damage.
  • Encounters where the Warframe may receive repeated hits of damage types it can adapt to.

How resistance builds

When damaged, the mod grants +5% resistance to that damage type for 10 seconds at rank 0, stacking up to 90%. At rank 5, each listed increment is 7.5% and lasts 15 seconds. At rank 10, it grants +10% for 20 seconds, still stacking up to 90%. The resistance is type-specific and triggered by taking damage of that type.

wiki.warframe.com ↗

When it suits a build

Adaptation is relevant when incoming hits give it opportunities to build and refresh resistance. Since the trigger is damage taken, it does not begin at its maximum stacks simply by equipping the mod. It occupies a standard Warframe slot and has Vazarin polarity, maximum rank 10, and base drain 2.

Large rank investment

The mod has a long 10-rank track. Listed examples include 30 Endo and 1,449 credits from rank 0 to 1; 960 Endo and 46,368 credits from rank 5 to 6; and 15,360 Endo and 741,888 credits from rank 9 to 10. Rank 10 provides +10% per stack for 20 seconds. These costs rise steeply, so intermediate ranks can be a practical stopping point if the added increment and duration do not justify further investment yet.

wiki.warframe.com ↗

Different defensive conditions

Armored Recovery is a Conclave variant that provides damage resistance when knocked down and reduces Slide. Agility Drift reduces damage while airborne and reduces enemy accuracy when targeting the Warframe. Air Thrusters is also a Conclave variant and changes airborne slide boost and mobility. Those effects have different conditions and variants; they do not build type-specific resistance from incoming hits in the way Adaptation does.

Limitations and tradeoffs

  • Resistance is triggered by taking damage and is specific to the damage type received.
  • The rank 10 upgrade costs are high; stacks also have a listed duration.

Common mistakes to avoid

  • Assuming Adaptation starts at its maximum resistance when equipped.
  • Expecting resistance against a damage type without taking damage of that type.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0When Damaged: +5% Resistance to that Damage Type for 10s. Stacks up to 90%.200
1When Damaged: +5.5% Resistance to that Damage Type for 11s. Stacks up to 90%.3301,449
2When Damaged: +6% Resistance to that Damage Type for 12s. Stacks up to 90%.4904,347
3When Damaged: +6.5% Resistance to that Damage Type for 13s. Stacks up to 90%.521010,143
4When Damaged: +7% Resistance to that Damage Type for 14s. Stacks up to 90%.645021,735
5When Damaged: +7.5% Resistance to that Damage Type for 15s. Stacks up to 90%.793044,919
6When Damaged: +8% Resistance to that Damage Type for 16s. Stacks up to 90%.81,89091,287
7When Damaged: +8.5% Resistance to that Damage Type for 17s. Stacks up to 90%.93,810184,023
8When Damaged: +9% Resistance to that Damage Type for 18s. Stacks up to 90%.107,650369,495
9When Damaged: +9.5% Resistance to that Damage Type for 19s. Stacks up to 90%.1115,330740,439
10When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.1230,6901,482,327

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Adaptation — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗wiki.warframe.com ↗Warframe Public Export ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0When Damaged: +5% Resistance to that Damage Type for 10s. Stacks up to 90%.200
1When Damaged: +5.5% Resistance to that Damage Type for 11s. Stacks up to 90%.3301,449
2When Damaged: +6% Resistance to that Damage Type for 12s. Stacks up to 90%.4904,347
3When Damaged: +6.5% Resistance to that Damage Type for 13s. Stacks up to 90%.521010,143
4When Damaged: +7% Resistance to that Damage Type for 14s. Stacks up to 90%.645021,735
5When Damaged: +7.5% Resistance to that Damage Type for 15s. Stacks up to 90%.793044,919
6When Damaged: +8% Resistance to that Damage Type for 16s. Stacks up to 90%.81,89091,287
7When Damaged: +8.5% Resistance to that Damage Type for 17s. Stacks up to 90%.93,810184,023
8When Damaged: +9% Resistance to that Damage Type for 18s. Stacks up to 90%.107,650369,495
9When Damaged: +9.5% Resistance to that Damage Type for 19s. Stacks up to 90%.1115,330740,439
10When Damaged: +10% Resistance to that Damage Type for 20s. Stacks up to 90%.1230,6901,482,327

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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