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Battle Forge
Warframe · Mod

Battle Forge

Railjack Tactical Forge cooldown mod

Released Dec 13, 2019

Battle Forge reduces Forge cooldown by a fixed number of seconds. Consider it when quicker Forge reuse supports your Railjack crew’s resource needs; it does not directly increase ship speed, healing, or weapon damage.

TypeRailjack (Tactical, Slot 3)PolarityuniversalMax rank5Base drain0VariantStandardRarityUncommon
Battle Forge GUIDE

Understand Battle Forge

Useful when…

  • Reducing time between Forge uses in Railjack missions.

Effect, slot, and cooldown

At rank 0 it reduces Forge cooldown by 30 seconds; at rank 3 by 60 seconds; and at rank 5 by 100 seconds. The ability’s listed cooldown is 480 seconds. It fits Railjack Tactical Slot 3, has universal polarity, and base drain 0.

Ranking and use

The mod has five ranks. Its listed rank 4 to 5 step costs 320 Endo and 15,456 Credits. Rank it when the shorter Forge cooldown is useful to your Railjack play; the listed universal polarity and zero base drain mean it carries no base drain cost in the given data.

wiki.warframe.com ↗

Other Tactical choices

Flow Burn instead grants speed and boost speed for 13 seconds with a 240-second cooldown; Squad Renew heals all Railjack squad members by 75% with a 300-second cooldown; Void Cloak cloaks from enemies for 35 seconds while reducing engine speed to 30%, with a 120-second cooldown. These Tactical options solve different needs and are not direct Forge cooldown substitutes.

Limitations and tradeoffs

  • The effect is narrowly focused on Forge cooldown.
  • The listed ability cooldown remains 480 seconds.

Common mistakes to avoid

  • Confusing the 100-second Forge cooldown reduction with the ability’s listed 480-second cooldown.
  • Expecting Battle Forge to provide the speed, healing, or cloaking effects listed on other Tactical options.
  • Ignoring that it is assigned to Railjack Tactical Slot 3.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Reduce Forge Cooldown by 30s Cooldown: 480s000
1Reduce Forge Cooldown by 35s Cooldown: 480s120966
2Reduce Forge Cooldown by 40s Cooldown: 480s2602,898
3Reduce Forge Cooldown by 60s Cooldown: 480s31406,762
4Reduce Forge Cooldown by 80s Cooldown: 480s430014,490
5Reduce Forge Cooldown by 100s Cooldown: 480s562029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Battle Forge — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
0Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Reduce Forge Cooldown by 30s Cooldown: 480s000
1Reduce Forge Cooldown by 35s Cooldown: 480s120966
2Reduce Forge Cooldown by 40s Cooldown: 480s2602,898
3Reduce Forge Cooldown by 60s Cooldown: 480s31406,762
4Reduce Forge Cooldown by 80s Cooldown: 480s430014,490
5Reduce Forge Cooldown by 100s Cooldown: 480s562029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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