Understand Celestial Stomp
Useful when…
- Suspend enemies within the augment’s radius with a commanded twin slam.
- Use the expanded radius at higher ranks when broader nearby coverage is useful.
Effect and rank scaling
Holding the command makes Celestial Twin perform a slam attack that suspends enemies in range. The radius is 12 m at rank 0, 17 m at rank 2, and 20 m at rank 3; the stated cost is 25 Energy. The listed cost does not scale across those ranks.
Slot and investment
Celestial Stomp is a Rare Wukong augment for a standard mod slot, with Zenurik polarity, base drain 6, and maximum rank 3. Rank it when the wider slam range is useful: the listed radius grows to 20 m at rank 3. Fusion costs increase at later ranks, so lower ranks retain the stated 25 Energy cost while giving a smaller radius.
Other Wukong augment roles
Enveloping Cloud provides invisibility for allies near Cloud Walker’s cloud. Primal Rage instead increases critical chance for Primal Fury after kills, with the increase decaying over time. Neither has the same commanded slam and suspension effect, so compare by the ability role you want to add.
Limitations and tradeoffs
- The 25 Energy cost applies at all listed ranks; rank-ups improve the range rather than lowering the cost.
- Uses a mod slot for control rather than the separate effects of Wukong’s other augments.
Common mistakes to avoid
- Expecting the rank-up to reduce the 25 Energy cost; the supplied scaling is to slam radius.
- Assuming the description specifies a suspension duration; none is listed.






