Understand Chilling Grasp
Useful when…
- Add Cold damage to a shotgun.
- Use the standard version when its +90% maximum Cold bonus is sufficient without the Primed version’s higher ceiling.
Effect and compatibility
Chilling Grasp is a standard shotgun mod with Vazarin polarity, base drain 6, and maximum rank 5. It provides +15% Cold at rank 0, +60% at rank 3, and +90% at maximum rank.
Rank costs and variants
The listed fusion steps cost 20, 40, 80, 160, and 320 Endo, with Credits rising from 966 at the first step to 15,456 at the last. Flawed Chilling Grasp is a lower-drain variant capped at +40% Cold, while Primed Chilling Grasp reaches +165% at rank 10. These are mutually exclusive named variants; equipping the standard mod prevents equipping either listed alternative.
Use and limitations
This mod supplies Cold damage only; it does not provide the Fire Rate and Puncture listed for Accelerated Blast. The listed Cold percentage is the mod bonus, not a statement of the shotgun’s final damage. Rank it according to the Cold bonus you want and the Endo, Credits, and capacity you can spend.
Limitations and tradeoffs
- Base drain is 6, with higher ranks requiring increasing fusion costs.
- Incompatible with the flawed and Primed Chilling Grasp variants.
Common mistakes to avoid
- Trying to equip multiple Chilling Grasp variants together.
- Reading the Cold percentage as final weapon damage.






