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Collision Force
Warframe · Mod

Collision Force

Melee Impact damage mod

Released Apr 23, 2015

Collision Force increases a melee weapon’s Impact damage component. Consider it when increasing that physical damage type is useful for your weapon and build; it does not increase every damage type equally.

TypeMeleePolaritynaramonMax rank5Base drain6VariantStandardRarityRare
Collision Force GUIDE

Understand Collision Force

Useful when…

  • Add a percentage bonus to Impact on a compatible melee weapon.
  • Use when Impact damage is the component you want to emphasize.

What does it increase?

Collision Force provides +20% Impact at rank 0, +80% at rank 3, and +120% at rank 5. It is a standard melee mod with Naramon polarity, maximum rank 5, and base drain 6. The stated bonus applies to Impact; it is not a claim about the weapon’s final damage or its other damage types.

Build fit and alternatives

It uses a standard melee slot. Auger Strike lists +120% Puncture instead, while Amalgam Organ Shatter increases Critical Damage and Heavy Attack Wind Up Speed. Berserker Fury is conditional on a melee kill and increases Attack Speed for 10 seconds, stacking up to two times. These serve different purposes; choose based on which listed property or condition fits the weapon plan.

Ranking cost

Example fusion costs are 30 Endo and 1,449 credits for rank 0→1, 120 Endo and 5,796 credits for 2→3, and 480 Endo and 23,184 credits for 4→5. The Impact bonus grows with rank, but the later example step is more expensive. Stop at a rank that balances the desired Impact increase with the resources and slot capacity available.

wiki.warframe.com ↗

Listed source and limitation

The listed source is Eidolon Teralyst. This is a source listing, not a guarantee. Do not read +120% Impact as +120% to every melee damage component or as a final damage result.

Limitations and tradeoffs

  • The bonus applies to Impact rather than all damage types.
  • Higher ranks use increasing fusion resources and a standard melee slot.

Common mistakes to avoid

  • Treating the Impact bonus as a bonus to every damage type.
  • Reading the listed percentage as final weapon damage.
  • Ignoring the different conditions and effects of the comparison mods.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+20% Impact600
1+40% Impact7301,449
2+60% Impact8904,347
3+80% Impact921010,143
4+100% Impact1045021,735
5+120% Impact1193044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Collision Force — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+20% Impact600
1+40% Impact7301,449
2+60% Impact8904,347
3+80% Impact921010,143
4+100% Impact1045021,735
5+120% Impact1193044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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