QUICK LINKSBrowse all 167 games ELDEN RING official game artworkElden RingCyberpunk 2077 official game artworkCyberpunk 2077Stardew Valley official game artworkStardew ValleyTerraria official game artworkTerrariaHu Tao — Genshin ImpactGenshin ImpactMarch 7th — Honkai: Star RailHonkai: Star Rail
Discover your next upgrade Game information & guides
Combo Killer
Warframe · Mod

Combo Killer

Combo-duration extender with a secondary-kill trigger that preserves melee combo time.

Released Nov 5, 2020

Combo Killer adds combo duration and resets the melee combo timer when a secondary weapon gets a kill. Consider it when you switch between a thrown melee weapon and a secondary but want to retain the melee combo timer.

TypeThrown MeleePolaritynaramonMax rank5Base drain2VariantStandardRarityUncommon
Combo Killer GUIDE

Understand Combo Killer

Useful when…

  • Use when secondary kills are part of a play pattern that would otherwise let the melee combo timer expire.
  • Consider it for thrown-melee setups that value extra combo duration.

Effect and trigger

The mod adds +0.8 seconds of combo duration at rank 0, +3.3 seconds at rank 3, and +5 seconds at rank 5. A kill with the secondary weapon resets the melee combo timer. The reset is tied to a secondary kill; merely switching weapons or hitting an enemy does not meet that stated trigger.

wiki.warframe.com ↗

Fit and ranking

Combo Killer is a standard Thrown Melee mod with Naramon polarity, base drain 2, and maximum rank 5. Its modest base drain may help with slot capacity, while ranking extends combo duration; the rank 4 to 5 example costs 320 Endo and 15,456 Credits. Raise its rank if the additional duration matters to your combo maintenance, but remember the kill-reset effect is already present at rank 0.

wiki.warframe.com ↗

Alternatives depend on the desired payoff

Combo Fury activates on a melee kill and buffs secondary reload speed and magazine capacity for 12 seconds. Mark of the Beast requires six melee kills within six seconds to grant secondary status and critical chance for 24 seconds. Neither duplicates Combo Killer's secondary-kill timer reset, and their conditions differ.

Limitations and tradeoffs

  • The timer reset requires a secondary-weapon kill; it does not trigger on a hit or melee kill.
  • Additional combo duration scales with rank, requiring Endo and Credits.

Common mistakes to avoid

  • Confusing the secondary-kill trigger with a melee kill trigger.
  • Ranking it for the timer reset alone; that effect is listed at every rank, while combo duration scales.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+0.8s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
200
1+1.7s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
320966
2+2.5s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
4602,898
3+3.3s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
51406,762
4+4.2s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
630014,490
5+5s Combo Duration
On Kill with Secondary Weapon: Reset Melee Combo Timer
762029,946

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Combo Killer — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
COMPARE INVESTMENT

Fusion cost and capacity

0Endo
0Credits
2Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+0.8s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer200
1+1.7s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer320966
2+2.5s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer4602,898
3+3.3s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer51406,762
4+4.2s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer630014,490
5+5s Combo Duration · On Kill with Secondary Weapon: Reset Melee Combo Timer762029,946

Slot polarity changes drain; fusion prices depend on mod rarity and family.

Find your next upgrade

Details