Understand Athodai Prime
Useful when…
- Use the normal attack's listed Heat and Puncture profile and critical chance as one mode.
- Compare Alt-Fire using its own listed Heat damage, critical chance, and status chance.
Overdrive condition
The description says weak-point kills trigger Overdrive, maximizing fire rate and giving infinite ammo for a short time. It does not specify the duration or numerical fire-rate change.
Normal Attack and Alt-Fire
Normal Attack is hitscan at 5 shots per second and lists 80 damage: 56 Heat and 24 Puncture, with 40% critical chance, a 2× multiplier, and 10% status chance. Alt-Fire is a separate hitscan attack at speed 12, listing 100 Heat damage, 20% critical chance, a 2.5× multiplier, and 35% status chance.
Related pistol conditions
Athodai is described with the same weak-point kill Overdrive trigger, and its description states that secondary functions are locked during Overdrive. That lockout is not stated in Athodai Prime's supplied description. Knell uses headshots for its described temporary effect, while Azima can fire its magazine as a spinning turret that shoots nearby enemies.
Limitations and tradeoffs
- Overdrive depends on weak-point kills and lasts for a short, unspecified time.
- The two attack modes have distinct damage, critical, and status values.
Common mistakes to avoid
- Transferring Athodai's stated secondary-function lockout to Athodai Prime.
- Applying one mode's critical or status values to the other mode.
- Treating Overdrive as a permanent effect.






