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Brakk
Warframe · Equipment

Brakk

Semi-automatic Grineer shotgun sidearm with a ten-pellet hitscan attack and close-range falloff.

Released Oct 30, 2013

Brakk is a compact hand cannon for players who want a fast-firing, close-range shotgun sidearm. Each listed attack is hitscan and has ten pellets, with 17% critical chance and damage that falls off from 11 to 22 meters. Its five-round magazine is short, but the reload is 1.05 seconds.

TypeShotgun SidearmMastery requirement6Critical chance17%Critical multiplier2
Brakk GUIDE

Understand Brakk

Useful when…

  • Fighting at close range where its shotgun spread and per-shot cadence suit the engagement.
  • Using a hitscan sidearm when projectile travel time would be inconvenient.

Pellets, damage, and range

Brakk’s normal attack is semi-automatic hitscan, with ten listed multishot pellets. The per-pellet damage profile is 9 Impact, 6 Slash, and 5 Puncture; the attack lists 17% critical chance, a 2× critical multiplier, and 5.1% status chance. Damage falloff begins at 11 meters and reaches its listed end at 22 meters, with a 60% reduction. Treat it as a close-range weapon: the falloff is a concrete reason its punch is less reliable at distance.

Cadence and slot fit

The weapon fires at a listed rate of 5, holds five rounds, and reloads in 1.05 seconds. It requires Mastery Rank 6 and has Naramon and Madurai polarities. The low magazine means frequent reload decisions during sustained firing; the quick reload partly offsets that interruption. Its shotgun-sidearm type makes the short-range falloff more relevant than the nominal rate alone.

Related hand cannons

Kuva Brakk is described as a Lich variant with higher fire rate, magazine capacity, and reload speed, but it has a higher Mastery requirement of 13. Detron is another semi-automatic shotgun sidearm, while Athodai’s defining described behavior is temporary overdrive after weak-point kills. These offer different requirements or mechanics; the comparisons do not establish a universal reason to replace Brakk.

Limitations and tradeoffs

  • The attack loses damage with range: falloff runs from 11 to 22 meters with a 60% reduction.
  • A five-round magazine requires frequent reloads.

Common mistakes to avoid

  • Do not evaluate Brakk’s damage as if it had no falloff beyond 11 meters.
  • Do not confuse the listed per-pellet damage with a single projectile’s damage.

Effects and reference details

Detailed properties

Critical chance17%
Critical multiplier2×
Status chance5.1%
Listed attack rate5
Accuracy7.69
TriggerSemi
Magazine size5
Reload time1.05 seconds
Multishot10
Foundry Credits15,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack17%2×5.1%impact: 9, slash: 6, puncture: 5

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Brakk — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

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Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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