Understand Detron
Useful when…
- Use its projectile attack when Radiation damage fits your loadout.
- Consider it for semi-automatic secondary fire if a small magazine and reloads suit your combat pace.
What its attack does
The Normal Attack fires projectiles at about 3.33 shots per second. Each attack lists 40 Radiation damage, 4% critical chance, a 1.5× critical multiplier, and about 12.86% status chance. The detailed profile lists multishot 7, but does not specify the combined damage of the resulting projectiles.
Range and handling
The projectile attack lists falloff beginning at 13 and ending at 22, with a 62.31% reduction. Its magazine holds five rounds and reload time is 1.05 seconds. These properties make range and reload timing relevant when choosing where and how long to engage.
Related hand cannons
Brakk is also described as a semi-automatic hand cannon and shares Detron’s Mastery requirement, though the comparison gives no detailed attack profile. Kuva Brakk is described as having higher fire rate, magazine capacity, and reload speed than Brakk; those relative claims do not establish how it compares with Detron. Tenet Detron has an alternate fire that empties its clip in a burst, a mode not listed for Detron.
Limitations and tradeoffs
- The five-round magazine and 1.05-second reload make ammunition management part of its handling.
- The attack profile lists 4% critical chance and about 12.86% status chance.
- Damage falloff is listed across the attack’s range profile.
Common mistakes to avoid
- Treating the listed 40 Radiation damage as the combined damage of all seven multishot projectiles.
- Assuming Tenet Detron’s clip-emptying alternate fire is available on Detron.
- Ignoring the listed damage falloff when engaging at range.






