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Cedo
Warframe · Equipment

Cedo

Primary shotgun pairing a high-multishot hit-scan attack with a glaive alt-fire and radial blast.

Released Dec 18, 2020

Cedo is a flexible shotgun for players who want a direct primary attack plus a separate glaive alt-fire. The glaive has a 50% listed status chance and a radial Blast attack; the description also states that damage increases with each status effect afflicting a target. Lavos converts a small portion of ammo pickups to Primary Ammo when wielding this signature weapon.

TypeShotgunMastery requirement8Critical chance20%Critical multiplier2.4
Cedo GUIDE

Understand Cedo

Useful when…

  • Using the glaive to apply status effects before directing primary fire at afflicted targets, as the description specifies that damage rises with each status effect.
  • Using primary fire for hit-scan Puncture damage when targets are within its listed falloff range.
  • As Lavos, benefiting from the stated conversion of a small portion of ammo pickups to Primary Ammo.

How does primary fire handle?

Normal Attack is hit-scan at about 3.83 shots per second and lists six multishot. It deals Puncture damage, with 20% critical chance, a 2.4× multiplier, and 0.3% status chance. Damage falloff starts at 26 meters and reaches 96.67% reduction at 52 meters. The magazine holds 40 rounds and reload takes 2.2 seconds. The low listed normal-attack status chance makes the alt-fire glaive's status application important to the weapon's described status-dependent damage use.

What does the glaive do?

Alt-Fire Glaive launches a projectile at 60 m/s, listing 2% critical chance, a 1.4× multiplier, and 50% status chance; its direct damage is Slash. The separate Glaive Radial Attack is AoE Blast damage, with the same critical and status values and no listed falloff reduction from 0 to 6 meters. The weapon description says damage increases with each status effect on a target, but does not specify a numerical increase. The glaive's status chance and damage scaling belong to the alt-fire interaction; do not attribute them to primary fire.

What is the Lavos interaction, and what alternatives differ?

When Lavos wields Cedo, the description says a small portion of any ammo pickup is transmuted to Primary Ammo. Astilla is described as firing glass slugs that devastate on impact; Bubonico combines automatic toxic-barb fire with a distinct burst and viral radial attack. Coda Bassocyst has a separate alt-fire interaction for targets that are or are not vulnerable to Mercy Kills. Those are different mechanics to consider when Cedo's glaive and status-dependent damage interaction are not the desired handling.

Limitations and tradeoffs

  • Primary fire lists 0.3% status chance, while the glaive alt-fire lists 50%; these values apply to different attacks.
  • Primary attack damage falls off heavily between 26 and 52 meters.
  • The described status-based damage increase has no supplied numeric value.

Common mistakes to avoid

  • Do not use the glaive's 50% status chance as the normal attack's status chance.
  • Do not state a numeric damage increase per status effect; the supplied description gives no amount.

Effects and reference details

Detailed properties

Critical chance20%
Critical multiplier2.4×
Status chance0.33%
Listed attack rate3.83
Accuracy20
TriggerAuto
Magazine size40
Reload time2.2 seconds
Multishot6
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack20%2.4×0.3%puncture: 30
Alt-Fire Glaive2%1.4×50%slash: 20
Glaive Radial Attack2%1.4×50%blast: 10

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Cedo — WARFRAME Wiki ↗
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