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Drakgoon
Warframe · Equipment

Drakgoon

Chargeable projectile shotgun

Released Jan 8, 2014

Drakgoon is a mastery-rank-5 shotgun that launches projectile shrapnel in uncharged or charged shots. Consider it for its distinct wide and concentrated burst handling, while accounting for its low accuracy and the half-second charged-shot windup.

TypeShotgunMastery requirement5Critical chance5%Critical multiplier2
Drakgoon GUIDE

Understand Drakgoon

Useful when…

  • Choosing uncharged shots when you do not want to wait for a charge
  • Using charged shots for their higher listed Slash damage and faster projectile speed

What do the two firing modes do?

The uncharged shot is a projectile, listed at 3.33 shots per second, with 5% critical chance, a 2× critical multiplier, and 6.3% status chance. It deals Impact, Slash, and Puncture. The charged shot takes 0.5 seconds to charge and is also a projectile; it has 7.5% critical chance, a 2× multiplier, and 6.9% status chance, with a larger Slash component. Both attacks have listed projectile travel properties, so they are not hit-scan. The overall properties list a Charge trigger, 10 multishot, and 70 total damage, but those aggregate values should not be mistaken for the per-mode attack values.

How should you handle it?

Accuracy is listed as 1.43, and each mode fires projectiles, so close or predictable targets are easier to line up than distant, moving ones. The seven-round magazine and 2.3-second reload make missed shots costly. Uncharged shots avoid the explicit charge delay; charged shots trade a 0.5-second wait for a different damage profile and faster listed projectile speed. The description says it can fire wide or concentrated bursts, but the detailed values do not quantify those patterns further.

When might another shotgun fit better?

Kuva Drakgoon retains the wide-or-concentrated-burst identity and is described as having a larger magazine and faster reload, but it requires mastery rank 13. Cedo adds a ricocheting elemental glaive and gains damage against targets with status effects; Kohm releases an additional bolt with each rapid successive shot. Those descriptions point to different handling and mechanics, not a guaranteed upgrade for every player.

Limitations and tradeoffs

  • Very low listed accuracy and projectile travel reward close, deliberate aim.
  • Charged shots add a half-second charge and a different damage distribution.
  • Seven-round magazine and 2.3-second reload leave limited room for misses.

Common mistakes to avoid

  • Do not treat the charged and uncharged shots as identical; their damage, projectile speed, and charge time differ.
  • Do not assume the description's wide and concentrated bursts have quantified range or spread values in the listed properties.

Effects and reference details

Detailed properties

Critical chance5%
Critical multiplier2×
Status chance6.9%
Listed attack rate3.33
Accuracy1.43
TriggerCharge
Magazine size7
Reload time2.3 seconds
Multishot10
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Uncharged Shot5%2×6.3%impact: 8, slash: 24, puncture: 8
Charged Shot7.5%2×6.9%impact: 7, slash: 56, puncture: 7

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Drakgoon — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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