Understand Drakgoon
Useful when…
- Choosing uncharged shots when you do not want to wait for a charge
- Using charged shots for their higher listed Slash damage and faster projectile speed
What do the two firing modes do?
The uncharged shot is a projectile, listed at 3.33 shots per second, with 5% critical chance, a 2× critical multiplier, and 6.3% status chance. It deals Impact, Slash, and Puncture. The charged shot takes 0.5 seconds to charge and is also a projectile; it has 7.5% critical chance, a 2× multiplier, and 6.9% status chance, with a larger Slash component. Both attacks have listed projectile travel properties, so they are not hit-scan. The overall properties list a Charge trigger, 10 multishot, and 70 total damage, but those aggregate values should not be mistaken for the per-mode attack values.
How should you handle it?
Accuracy is listed as 1.43, and each mode fires projectiles, so close or predictable targets are easier to line up than distant, moving ones. The seven-round magazine and 2.3-second reload make missed shots costly. Uncharged shots avoid the explicit charge delay; charged shots trade a 0.5-second wait for a different damage profile and faster listed projectile speed. The description says it can fire wide or concentrated bursts, but the detailed values do not quantify those patterns further.
When might another shotgun fit better?
Kuva Drakgoon retains the wide-or-concentrated-burst identity and is described as having a larger magazine and faster reload, but it requires mastery rank 13. Cedo adds a ricocheting elemental glaive and gains damage against targets with status effects; Kohm releases an additional bolt with each rapid successive shot. Those descriptions point to different handling and mechanics, not a guaranteed upgrade for every player.
Limitations and tradeoffs
- Very low listed accuracy and projectile travel reward close, deliberate aim.
- Charged shots add a half-second charge and a different damage distribution.
- Seven-round magazine and 2.3-second reload leave limited room for misses.
Common mistakes to avoid
- Do not treat the charged and uncharged shots as identical; their damage, projectile speed, and charge time differ.
- Do not assume the description's wide and concentrated bursts have quantified range or spread values in the listed properties.






