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Hema
Warframe · Equipment

Hema

Burst projectile rifle with health-linked ammunition and headshot recovery

Released Dec 22, 2016

Hema is a burst projectile rifle with Viral damage. Its defining resource tradeoff is that it leeches health to create ammunition, then restores health with each headshot. Consider it if you can use headshots to recover health and want to manage that health-for-ammo mechanic deliberately.

TypeRifleMastery requirement7Critical chance11%Critical multiplier2
Hema GUIDE

Understand Hema

Useful when…

  • Use the normal burst projectile attack while accounting for the health cost of forging ammunition.
  • Land headshots to activate the described health restoration.

Burst attack and damage

The normal attack is projectile fire at five shots per second, with 150 shot speed and flight. Each hit deals 47 Viral damage and has 11% critical chance, a 2× critical multiplier, and 25% status chance. The rifle has a 60-round magazine and a two-second reload. Projectile travel means aim must account for distance and target movement.

Health and ammunition

The description says Hema leeches health to forge its ammunition and restores health with each headshot. This makes headshots a practical part of managing the weapon’s resource cost. The amount of health spent or restored, and the conditions beyond headshots, are not specified, so those effects cannot be quantified here.

Investment and comparisons

Its 25% status chance is higher than its listed 11% critical chance, making status-oriented investment a reasonable option to consider; whether that is preferable depends on your build. Hema requires Mastery Rank 7, has a 30-rank cap, and lists one Madurai polarity. Tiberon is described as a precise Tenno burst rifle, while Ambassador has charged explosive and rapid electrical modes, and Basmu has explosive bolts or chain-capable plasma beams with its own battery behavior. They differ in firing or resource mechanics and are not established as substitutions for Hema’s health-linked ammunition.

Limitations and tradeoffs

  • Forging ammunition uses health, linking sustained firing to the weapon’s resource mechanic.
  • Projectile travel and headshot-dependent recovery reward accurate aim.

Common mistakes to avoid

  • Treating ammunition as free of health cost or assuming headshot restoration is automatic without landing headshots.
  • Treating projectile fire as hit-scan when aiming at moving targets.

Effects and reference details

Detailed properties

Critical chance11%
Critical multiplier2×
Status chance25%
Listed attack rate6
Accuracy20
TriggerBurst
Magazine size60
Reload time2 seconds
Multishot1
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack11%2×25%viral: 47

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Hema — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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