Understand Higasa
Useful when…
- Aim to block weapon fire while kills and blocked shots charge the described beam.
- Use the listed projectile attack or the separately listed one-second Charged Shot, which deals Blast damage.
Projectile fire and shield
The attack details label the projectile mode “Auto” and list 2.5 shots per second, 100 shot speed, 15.6 Puncture and 10.4 Slash damage per hit, 24% critical chance, a 2× critical multiplier, and 18% status chance. The weapon trigger is listed as Burst, so the mode is described here as projectile fire without resolving that label mismatch. Aiming creates a shield that blocks weapon fire; kills and blocked shots charge a beam released by Alternate Fire. The shield’s duration and charge amounts are unspecified.
Charged Shot details
The attack details separately list a Charged Shot: hit-scan, one-second charge time, and 390 Blast damage, with 24% critical chance, a 2× critical multiplier, and 18% status chance. The weapon description also refers to a beam charged by kills and blocked shots.
Progression and rifle comparisons
Higasa has a Mastery requirement of 2, a rank cap of 30, and one listed Vazarin polarity. The comparison rifles have different described mechanics: Tenora offers machine-gun fire and a heavy chord charge shot; Alternox fires electrical orbs and has a surface-sticking alternate-fire ball; Battacor builds charge through kills for a discharge. These descriptions establish differing mechanics, not that any is a direct replacement for Higasa.
Limitations and tradeoffs
- The listed projectile fire and Charged Shot differ in attack type; the latter takes one second to charge.
- Shield duration and charge amounts are unspecified.
Common mistakes to avoid
- Calling the normal attack burst fire despite the differing “Auto” attack label and Burst trigger listing.
- Assuming the Charged Shot and the beam charged by kills and blocked shots are the same effect.
- Assuming the shield blocks damage beyond the described weapon fire.






