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Kesheg
Warframe · Equipment

Kesheg

Polearm melee weapon

Released Nov 11, 2016

Kesheg is a mastery-rank-7 polearm with 2.9 m listed range, Slash-weighted normal damage, and separate Blast-damage slam attacks. Consider it for melee reach and area slams, while accounting for its 0.9-second heavy-attack wind-up.

TypePolearmMastery requirement7Critical chance19%Critical multiplier2.5
Kesheg GUIDE

Understand Kesheg

Useful when…

  • Melee attacks with more listed reach than the compared dagger or short glaive.
  • Standard or heavy slams against enemies in an area.

Normal attack and slam modes

Normal attacks deal 120.5 Slash, 96.4 Impact, and 24.1 Puncture damage; they have 19% critical chance, a 2.5× critical multiplier, and 23% status chance. Standard slams deal 482 Blast damage out to 7 m with 50% falloff. Heavy slams deal 723 Blast damage out to 8 m with 30% falloff. Both slam modes list 10% status chance, so the normal attack's 23% does not apply to them.

Handling and investment

The polearm's listed attack speed is 0.833, range 2.9 m, and heavy-attack wind-up 0.9 seconds. Its Madurai polarity can help fit a matching mod. A critical chance of 19% and multiplier of 2.5× support considering critical upgrades, while the normal hit's Slash weighting may shape damage choices. Whether to invest in either depends on your build; the listed base values are not final damage.

Other weapon behaviors

Falcor is a glaive, Masseter a heavy blade, and Arum Spinosa a warfan. The supplied descriptions identify distinct weapon types and, for Arum Spinosa, a heavy attack that throws toxic spines at ranged attackers. Consider these if their attack behavior fits your needs; the comparisons do not establish a general upgrade order.

Limitations and tradeoffs

  • Heavy-attack wind-up is 0.9 seconds.
  • Slam status chance is 10%, below the normal attack's 23%.

Common mistakes to avoid

  • Do not apply the normal attack's 23% status chance to the slam modes, which list 10%.
  • Do not assume its Blast slam damage is part of the normal attack's physical damage mix.

Effects and reference details

Detailed properties

Critical chance19%
Critical multiplier2.5×
Status chance23%
Listed attack rate0.83
Blocking angle55
Combo duration5 seconds
Follow through0.6
Range2.9 m
Foundry Credits20,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack19%2.5×23%impact: 96.4, slash: 120.5, puncture: 24.1
Slam Attack19%2.5×10%blast: 482
Heavy Slam Attack19%2.5×10%blast: 723

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Kesheg — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Stance slots

Stance 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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