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Loki Prime
Warframe · Warframe

Loki Prime

Prime stealth and enemy-disruption Warframe

Released Jun 11, 2014

Loki Prime uses invisibility and enemy misdirection alongside positional swaps and Radial Disarm. Consider him when you want Loki’s stealth and control kit with the listed Prime stats and polarities.

TypeWarframeMastery requirement0Armor135Health180Shield180
Loki Prime GUIDE

Understand Loki Prime

Useful when…

  • Use Invisibility to become unseen by enemies.
  • Distract enemies with Decoy or disrupt their projectile weapons with Radial Disarm.
  • Use Switch Teleport to exchange positions with a target.

Ability function

Loki Prime’s abilities are listed with the same descriptions as Loki’s. Decoy draws enemy fire, with its Health and Shields based on nearby enemies. Invisibility camouflages Loki so enemies cannot see him. Switch Teleport exchanges his position with a target. Radial Disarm disrupts projectile weapons in range and forces affected enemies to melee. The passive extends wall-hanging time, but its multiplier is not specified. These mechanics suit stealth, redirection, and disruption rather than a described direct damage focus.

Prime stats and setup

Loki Prime lists 180 Health, 180 Shields, 135 Armor, and 215 Power, plus 1.25 sprint speed. Its starting polarities are two Vazarin, one Madurai, and one Naramon, with a Naramon Aura polarity. Compared with regular Loki, the Prime lists the same Health and Shields, 30 more Armor, and 40 more Power, plus two additional polarities. Use those differences when considering mod-slot fit; they do not alter the ability descriptions.

Use and limitations

Invisibility is the direct option for avoiding enemy detection; Decoy redirects fire but its durability changes with nearby enemy count. Radial Disarm alters the threat by forcing affected projectile users into melee rather than removing them. Switch Teleport requires a target to swap with. Those conditions shape how Loki Prime handles encounters, and no numeric ability durations or ranges are stated here.

Other frames

Nyx Prime’s description emphasizes psychic attacks, crowd control, and turning enemy attacks against them; Saryn Prime’s summary emphasizes lethal power. They are distinct role descriptions and do not establish Loki Prime’s invisibility and disarm tools. Regular Loki remains the direct ability comparison, with the stat and polarity differences noted above.

Limitations and tradeoffs

  • Decoy durability varies with nearby enemies.
  • Disarm changes affected enemies to melee rather than defeating them.
  • Prime stats and polarities change, while the listed abilities remain the same.

Common mistakes to avoid

  • Assuming Radial Disarm removes affected enemies from combat.
  • Ignoring Decoy’s nearby-enemy dependency.
  • Expecting different ability effects from Prime status when the descriptions match.

Effects and reference details

Detailed properties

Listed health180
Listed shields180
Listed armor135
Energy215
Sprint speed1.25
Foundry Credits25,000
Foundry time72 hours
Decoy

Loki deploys a holographic copy of himself that draws enemy fire. The decoy gains health and shield based on enemies nearby.

Invisibility

Loki camouflages himself, becoming invisible to enemies.

Switch Teleport

Loki instantaneously swaps positions with a target, confusing the enemy.

Radial Disarm

Lets forth a wave of energy, disrupting the projectile weapons of enemies in range and forcing them to revert to melee combat.

References and version

Game data version: Pinned public export

Loki Prime — WARFRAME Wiki ↗
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