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Morgha
Warframe · Equipment

Morgha

Auto-burst and air-burst-mortar Arch-Gun

Released Nov 19, 2020

Morgha has an auto-burst primary and a secondary air-burst mortar, according to its description. The primary slugs siphon life essence used to generate the secondary fire.

TypeArch-GunMastery requirement15Critical chance30%Critical multiplier2.2
Morgha GUIDE

Understand Morgha

Useful when…

  • Using the auto-burst primary and its separate impact and explosion entries.
  • Using the described secondary air-burst mortar and its separate attack entries.

Primary and charged-shot entries

The auto-burst primary entries list a projectile impact dealing 32 Impact and a separate explosion dealing 164 Blast. Both list 30% critical chance, a 2.2× multiplier, and 28% status chance. Primary explosion falloff ends at 3 metres, with 30% reduction at that endpoint. The charged-shot entries list 40% critical chance, a 3× multiplier, and 50% status chance; its explosion entry lists 600 Impact, 1,000 Slash, 800 Puncture, and 1,200 Blast. That explosion’s falloff ends at 20 metres, with 60% reduction at that endpoint. The attack entries do not specify a charge time or projectile type for the charged shot.

Life-essence interaction and handling

The description says the primary’s double-barreled slugs siphon life essence, which is used to generate the secondary fire’s massive air-burst mortar. The magazine holds 100 rounds and reloads in 3 seconds. The primary is projectile-based with listed speed 160; the listed accuracy is about 6.67. It has one base Madurai polarity.

Other firing patterns

Mausolon is described with automatic primary fire and a charged beam secondary. Cortege is a heavy flamethrower with a fan of explosive secondary projectiles. Kuva Ayanga is described as an automatic grenade-launching Arch-Gun. These are distinct patterns; Morgha’s description identifies its secondary as an air-burst mortar without specifying the charged shot’s projectile behavior or charge time.

Limitations and tradeoffs

  • The primary attack is projectile-based and has listed accuracy of about 6.67.
  • The primary and secondary attack entries have separate damage and critical/status values.
  • The attack data does not specify charged-shot charge time or projectile type.

Common mistakes to avoid

  • Calling the secondary a charged mortar with established charge behavior.
  • Assuming the charged-shot entries establish projectile type or charge time.
  • Calling the 3-metre and 20-metre falloff endpoints blast radii.

Effects and reference details

Detailed properties

Critical chance30%
Critical multiplier2.2×
Status chance28%
Listed attack rate6
Accuracy6.67
TriggerAuto Burst
Magazine size100
Reload time3 seconds
Multishot1
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Auto-Burst30%2.2×28%impact: 32
Auto Burst Explosion30%2.2×28%blast: 164
Charged Shot40%3×50%impact: 100
Charged Shot Explosion40%3×50%impact: 600, slash: 1000, puncture: 800, blast: 1200

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Morgha — WARFRAME Wiki ↗
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