QUICK LINKSBrowse all 167 games ELDEN RING official game artworkElden RingCyberpunk 2077 official game artworkCyberpunk 2077Stardew Valley official game artworkStardew ValleyTerraria official game artworkTerrariaHu Tao — Genshin ImpactGenshin ImpactMarch 7th — Honkai: Star RailHonkai: Star Rail
Discover your next upgrade Game information & guides
Mausolon
Warframe · Equipment

Mausolon

Automatic and charged-beam Arch-Gun

Released Aug 25, 2020

Mausolon combines automatic primary fire with a charged beam and separate charged explosion. Its description says primary fire siphons life essence from the target to fuel secondary fire.

TypeArch-GunMastery requirement14Critical chance30%Critical multiplier2.2
Mausolon GUIDE

Understand Mausolon

Useful when…

  • Automatic primary fire using its 300-round magazine.
  • Using the charged laser and separate explosion as the described secondary attack.
  • Considering its stated primary-to-secondary life-essence interaction.

Primary and charged attacks

The automatic attack fires at about 8.33 shots per second and lists 24 Impact, 46 Puncture, and 50 Heat, with 30% critical chance, a 2.2× multiplier, and 26% status chance. A separate auto radial attack lists 48 Heat. The charged laser has a listed 0.8-second charge_time and lists 100 Impact, 400 Puncture, and 500 Heat, with 50% critical chance, a 3.5× multiplier, and 50% status chance. Its separate explosion lists 3,000 Heat; explosion falloff ends at 8 metres with 40% reduction at that endpoint.

Life-essence interaction and handling

Mausolon’s description says primary fire siphons life essence from the target to fuel a devastating secondary fire. The primary holds 300 rounds and reloads in 5.5 seconds. Its listed primary attack is hitscan and has one base Madurai polarity. The primary and charged attack have separate listed attack values.

Other attack patterns

Cortege is described as a heavy flamethrower with an explosive secondary; Morgha’s description says its primary slugs siphon life essence used to generate a secondary air-burst mortar. Larkspur is described as having a normal attack that locks on and chains to nearby targets and a separate explosive projectile mode. These descriptions distinguish their handling from Mausolon’s automatic primary and charged beam. Its listed 100% reduction at the 2,800-metre primary falloff endpoint means full reduction at that endpoint.

Limitations and tradeoffs

  • The primary reload is 5.5 seconds.
  • The charged laser has a listed 0.8-second charge_time.
  • The charged explosion has 40% reduction at its 8-metre falloff endpoint.

Common mistakes to avoid

  • Attributing charged attack values to automatic fire.
  • Treating the separate radial and charged explosion entries as the same attack.
  • Calling 8 metres a radius rather than the charged explosion’s falloff end distance.

Effects and reference details

Detailed properties

Critical chance30%
Critical multiplier2.2×
Status chance26%
Listed attack rate8.33
Accuracy80
TriggerAuto
Magazine size300
Reload time5.5 seconds
Multishot1

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Auto30%2.2×26%impact: 24, puncture: 46, heat: 50
Auto Radial Attack30%2.2×26%heat: 48
Charged Shot Laser50%3.5×50%impact: 100, puncture: 400, heat: 500
Charged Shot Explosion50%3.5×50%heat: 3000

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Mausolon — WARFRAME Wiki ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Raw game data (JSON) ↗

Original data record ↗

Report a discrepancy

Find your next upgrade

Details