Understand Paris
Useful when…
- Choose between uncharged and charged shots based on their listed attack profiles and charge time.
- Treat the Incarnon-form charged shot as a separate attack profile.
How do its shot types differ?
The uncharged projectile has 70 m/s shot speed and deals 8 impact, 120 puncture, and 32 slash damage. The charged projectile takes 0.5 seconds to charge, travels at 85 m/s, and deals 16 impact, 256 puncture, and 48 slash. Both base attacks list 30% critical chance, a 2× multiplier, and 10% status chance. The Incarnon-form charged projectile takes 0.8 seconds to charge and lists 85 m/s shot speed, 95 impact, and 365 heat damage, with 40% critical chance, a 3× multiplier, and 20% status chance.
What handling properties are listed?
Paris has a charge trigger, one-round magazine, listed fire rate 1, and reload time 0.65 seconds. Its base attacks are projectiles, and its Mastery requirement is 0. A Naramon polarity is listed.
How do other bows differ?
Evensong is described as preventing wounded enemies from hurting allies and empowering ally weapons after kills. Kuva Bramma uses clusterbomb-tipped arrows and has a low-capacity quiver with arrows recovered singly. Mk1-Paris is described as the standard issue bow for Tenno; these descriptions do not establish acquisition details for Paris.
Limitations and tradeoffs
- Charging the base shot takes 0.5 seconds and has higher listed damage and projectile speed than the uncharged shot.
- The base attacks share listed critical and status values, while the Incarnon-form attack has a distinct profile.
- The bow has a one-round magazine and charge trigger.
Common mistakes to avoid
- Applying Incarnon-form attack values to the base bow.
- Treating its projectile attacks as hitscan.






