Understand Plinx
Useful when…
- Use its 32% critical chance and 3× critical multiplier as a basis for a critical-focused build.
- Its 1.3-second reload supports a measured firing rhythm, though the ten-round magazine means reloads come frequently.
What its shots do
Plinx’s normal attack is semi-automatic and hitscan, dealing 26 Puncture and 20 Heat damage per shot. It fires at 3.33 shots per second, with 32% critical chance and a 3× critical multiplier. Its 4% status chance is low, so the listed profile favors critical potential over frequent status effects. The weapon has one listed attack mode.
Handling and build priorities
The ten-round magazine and 1.3-second reload make ammunition management part of using the weapon: fire selectively if you want to avoid frequent interruptions. A critical-oriented mod setup is a sensible direction given its 32% critical chance and 3× multiplier; improving status chance is less directly supported by its low 4% starting value. Those are build considerations, not a promise of a particular final damage result. It requires Mastery 6.
How it differs from other pistols
Tenet Diplos offers aimed auto-lock-on homing shots, conventional hip-fire, and a holster system that reloads the pistols. Athodai Prime enters Overdrive after weak-point kills, briefly maximizing fire rate and granting infinite ammo. Cycron is described as a plasma pistol with a regenerating energy disc. These weapons have distinct handling or activation conditions; their features do not apply to Plinx.
Limitations and tradeoffs
- The high critical chance and multiplier pair with only 4% status chance.
- The ten-round magazine requires frequent reloads, though the listed reload time is 1.3 seconds.
Common mistakes to avoid
- Building around frequent status effects despite the listed 4% status chance.
- Expecting auto-lock-on, weak-point Overdrive, or regenerating energy ammunition; those are properties of other pistols, not Plinx.






