Understand Pox
Useful when…
- Use its thrown projectile when its listed Toxin impact damage suits your needs.
- Consider the separate cloud attack and its listed AoE properties when firing.
Spore Impact and Poison Cloud
Spore Impact is a projectile dealing 50 Toxin. Poison Cloud is a separate AoE attack dealing 20 Toxin, with falloff from 0 to 2.5 and 0% reduction. Each attack separately lists 1% critical chance, a 2× critical multiplier, and 35% status chance.
Handling and requirements
Pox has an automatic trigger and a listed fire rate of 2.08 attacks per second. Its magazine holds four and reloads in 1 second. The listed critical chance is 1% for each attack, compared with 35% status chance for each. Pox has a Mastery requirement of 9 and lists 30,000 credits with a 24-hour construction time.
Other projectile sidearms
Coda Pox is described as an improved throwable variant with greater magazine size, critical chance, critical damage, status chance, and damage. Akarius launches seeking rockets that arm after reaching a safe distance, while Akbolto Prime fires bolt projectiles. Their descriptions establish different weapons and do not establish that they share Pox's impact-and-cloud attacks.
Limitations and tradeoffs
- The listed status chance is 35% for each attack, while each lists 1% critical chance.
- The four-projectile magazine and 1-second reload shape its firing cadence.
Common mistakes to avoid
- Counting the cloud's 20 Toxin AoE attack as part of the 50 Toxin impact.
- Assuming the impact and cloud necessarily both hit the same target on every throw.






