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Ruvox
Warframe · Equipment

Ruvox

Incarnon fist melee weapon

Released Mar 27, 2024

Ruvox is a Mastery Rank 14 fist weapon with Normal Attack, Slam Attack, and Heavy Slam entries. Its description associates impaling nearby enemies with spikes with Heavy Slams in Incarnon form; the effect's damage and activation method are not specified.

TypeFistMastery requirement14Critical chance26%Critical multiplier2.2
Ruvox GUIDE

Understand Ruvox

Useful when…

  • Compare the listed Impact damage and critical profile of its Normal Attack.
  • Compare its Slam Attack and Heavy Slam as separate area attack entries, with different listed damage types.

Attack modes and Incarnon effect

Normal Attack deals 170 Impact damage at speed 1, with 26% critical chance, a 2.2× critical multiplier, and 20% status chance. Slam Attack is an area attack with 340 Impact damage, 10% status chance, and 50% damage reduction at 8. Heavy Slam is a separate area attack with 510 Blast damage, 10% status chance, and 30% damage reduction at 9. The description associates impaling nearby enemies with spikes with Heavy Slams in Incarnon form; it gives no damage value or activation method for that effect.

Range and handling

Ruvox lists range 1.25, a 0.6-second heavy wind-up, and a 5-second combo duration. It also lists Heavy Attack damage of 850, separately from the Heavy Slam's listed damage value of 680. The supplied figures do not specify further conditions connecting those entries.

Requirements and ranged comparisons

Ruvox requires Mastery Rank 14, has a rank cap of 30, and lists one Naramon polarity. Acceltra Prime is described as a rifle that reloads faster when its wielder sprints, faster still with Gauss. Afentis is a speargun: its description says throwing it to pin an enemy also stuns nearby enemies, and separately says throwing it onto the ground buffs nearby allies with Ballistarii Might. Amprex is a continuous-beam rifle that arcs among nearby enemies. These descriptions identify different ranged functions from Ruvox's melee attack modes.

Limitations and tradeoffs

  • Listed range is 1.25; no unit is specified.
  • Heavy Attack has a listed 0.6-second wind-up.
  • Normal Attack and Slam Attack list Impact damage, while Heavy Slam lists Blast damage; the Incarnon spike effect is not quantified.

Common mistakes to avoid

  • Applying the Incarnon spike effect to Normal Attack or regular Slam Attack.
  • Treating the listed 510 Blast damage as a quantified value for the separate spike effect.
  • Assuming a unit for the listed range or an Incarnon activation method not specified here.

Effects and reference details

Detailed properties

Critical chance26%
Critical multiplier2.2×
Status chance20%
Listed attack rate1
Blocking angle50
Combo duration5 seconds
Follow through0.9
Range1.25 m
Foundry Credits20,000
Foundry time12 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack26%2.2×20%impact: 170
Slam Attack26%2.2×10%impact: 340
Heavy Slam Attack26%2.2×10%blast: 510

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Ruvox — WARFRAME Wiki ↗
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