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Sirocco
Warframe · Equipment

Sirocco

Self-ammunition Drifter pistol with a precisely timed reload shot.

Released Dec 15, 2021

Sirocco is a silent, semi-automatic Drifter pistol that generates ammunition from Void energy. A precisely timed reload overcharges the next shot, so its two attack profiles suit different firing moments.

TypePistolMastery requirement0Critical chance40%Critical multiplier2
Sirocco GUIDE

Understand Sirocco

Useful when…

  • Use the normal shot for semi-automatic fire without conventional ammunition management.
  • Use the overcharged shot when its higher listed damage and status chance justify the timed reload.

Two attack profiles

The normal projectile deals 2,000 Void damage, with 40% critical chance, a 2× critical multiplier, and 20% status chance. The overcharged projectile deals 3,600 Void damage, with 80% critical chance, the same multiplier, and 50% status chance. Its listed attack speed is 0.833, compared with 3 for the normal attack.

Timed reload

The overcharge is conditional on a precisely timed reload; it is not a passive boost to every shot. The pistol has a 10-shot magazine and a listed 2-second reload. Use the normal shot when you do not want to wait for the timed reload.

Other pistol mechanics

Cycron has a regenerating energy disc, Ocucor spawns an energy tendril after a takedown, and Quatz has different hip-fire and aimed-fire behavior plus a discharge when reloaded from empty. These are distinct mechanics; the supplied descriptions do not establish them as direct substitutes for Sirocco's timed overcharge.

Limitations and tradeoffs

  • The overcharged shot has higher listed damage, critical chance, and status chance, but requires a precisely timed reload.
  • The overcharged shot's listed attack speed is lower than the normal attack's.

Common mistakes to avoid

  • Treating the overcharge as an always-on bonus rather than a reload-triggered shot.
  • Describing attack speed as a measure of overall weapon handling.

Effects and reference details

Detailed properties

Critical chance40%
Critical multiplier2×
Status chance20%
Listed attack rate3
Accuracy16
TriggerSemi
Magazine size10
Reload time2 seconds
Multishot1

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack40%2×20%void: 2000
Overcharged Shot80%2×50%void: 3600

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Sirocco — WARFRAME Wiki ↗
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