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Tysis
Warframe · Equipment

Tysis

Semi-automatic projectile pistol with a listed 50% status chance and a separate Corrosive DoT entry.

Released Jan 15, 2014

Tysis is a mastery-rank-9 pistol with one listed projectile attack and a separate Corrosive DoT entry. Its listed critical chance is 3%, and its normal attack's status chance is 50%.

TypePistolMastery requirement9Critical chance3%Critical multiplier1.5
Tysis GUIDE

Understand Tysis

Useful when…

  • Consider the attack's listed damage and status values when evaluating the weapon.
  • Projectile speed is listed as 75, with no unit specified.

Direct attack and DoT entry

The normal projectile deals 9 impact, 17 slash, and 23 puncture damage. It has 3% critical chance, a 1.5× critical multiplier, and 50% status chance. A separate Corrosive DoT entry lists 27 corrosive damage and 50% status chance. Duration and stacking rules are not specified.

Handling

The pistol fires semi-automatically at 2.5 per second, with an 11-round magazine and a 1.2-second reload. Projectile speed is listed as 75, without a unit.

Different mechanics on other pistols

Zakti's darts anchor in a target before erupting in toxic gas. Sepulcrum's primary fire siphons life essence to fuel its alternate fire, which locks on to multiple targets. Athodai enters Overdrive on weak-point kills, maximizing fire rate and granting infinite ammo briefly.

Limitations and tradeoffs

  • The listed critical chance is 3%, while the normal attack lists 50% status chance.
  • The DoT damage entry does not specify duration or stacking rules.

Common mistakes to avoid

  • Do not combine direct dart damage and the separate Corrosive DoT entry.
  • Do not infer accuracy performance or projectile travel distance from values without defined units or scale.

Effects and reference details

Detailed properties

Critical chance3%
Critical multiplier1.5×
Status chance50%
Listed attack rate2.5
Accuracy100
TriggerSemi
Magazine size11
Reload time1.2 seconds
Multishot1
Foundry Credits30,000
Foundry time24 hours

Attack modes

ModeCritical chanceCritical multiplierStatus chanceDamage types
Normal Attack3%1.5×50%impact: 9, slash: 17, puncture: 23
Corrosive DoT3%1.5×50%corrosive: 27

Each mode has its own properties. Alternate forms may require additional unlocks; these values are not combined build damage.

References and version

Game data version: Pinned public export

Tysis — WARFRAME Wiki ↗
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