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Valkyr
Warframe · Warframe

Valkyr

Melee-focused Warframe with high listed Armor, ally melee buffs, and healing claws.

Released Nov 20, 2013

Valkyr has 855 Armor, 650 Health and 135 Shields. Her melee-driven passive builds Rage and increases Melee Damage; it also describes fatal-damage protection, but unresolved values prevent stating its threshold or invulnerability duration. Warcry supports allies, while Hysteria equips damaging claws that heal Valkyr.

TypeWarframeMastery requirement0Armor855Health650Shield135
Valkyr GUIDE

Understand Valkyr

Useful when…

  • Use Warcry to bolster Armor and Attack Speed for allies within Affinity Range.
  • Use Paralysis to damage and slow victims while increasing their Melee Damage vulnerability.
  • Use Hysteria for damaging claws that heal Valkyr and provide Status Effect immunity while she uses them.

Melee abilities

Rip Line hooks and pulls Valkyr toward what it hits. If it hits an enemy, nearby foes are pulled in as Valkyr performs a coordinated Melee attack. Warcry bolsters Armor and Attack Speed for allies within Affinity Range. Paralysis deals damage, slows victims and increases their Melee Damage vulnerability. Hysteria equips deadly claws that deal damage and heal Valkyr; Valkyr is immune to Status Effects while using the claws, and her Warcry Armor bonus is multiplied while using them.

Rage and survivability

Valkyr accumulates Rage when hitting or killing enemies with melee weapons, increasing her Melee Damage. The passive also says that taking fatal damage above a Rage threshold consumes the meter, prevents death and grants invulnerability. Its threshold, damage increase and duration contain unresolved values and cannot be quantified.

Stats and Prime comparison

Valkyr has 650 Health, 135 Shields and 855 Armor, with two Madurai mod polarities and a Madurai aura polarity. Valkyr Prime lists the same Health and Shields, 1000 Armor and three Madurai mod polarities. Their supplied ability descriptions match; the comparison supports a difference in listed stats and polarities, not a different ability kit.

Conditions to keep in mind

Warcry’s ally benefits specify Affinity Range. Hysteria’s description ties healing to the damaging claws, states Status Effect immunity while Valkyr uses them, and says the Warcry Armor bonus is multiplied while using them. Rip Line’s enemy hit draws nearby foes in for a coordinated melee attack; it does not specify a group pull.

Limitations and tradeoffs

  • The kit emphasizes melee weapons and close-range attacks.
  • Warcry’s ally benefits specify Affinity Range.
  • The Rage save threshold and invulnerability duration are unresolved.

Common mistakes to avoid

  • Assuming Warcry’s ally benefits apply beyond Affinity Range.
  • Treating the unresolved Rage save threshold or invulnerability duration as known.
  • Describing Rip Line as a group pull rather than nearby foes being pulled in after an enemy hit.

Effects and reference details

Detailed properties

Listed health650
Listed shields135
Listed armor855
Energy100
Sprint speed1.1
Foundry Credits25,000
Foundry time72 hours
Rip Line

Valkyr hurls forth a hook and pulls herself to whatever it hits. If it hits an enemy, nearby foes are pulled in as she unleashes a coordinated Melee attack.

Warcry

Valkyr lets out a rallying cry that bolsters Armor and Attack Speed for allies while in Affinity Range.

Paralysis

Unleash a damaging blast, slowing its victims while increasing their Melee Damage Vulnerability.

Hysteria

Valkyr bares her deadly claws, unleashing devastating attacks that also heal her. Valkyr becomes immune to Status Effects and her Armor bonus from Warcry is multiplied while using the claws.

References and version

Game data version: Pinned public export

Valkyr — WARFRAME Wiki ↗
Technical source data for verification

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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