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Voidrig
Warframe · Warframe

Voidrig

Necramech with enemy-slowing and explosive abilities, close-combat protection and a stationary firepower stance.

Released Aug 25, 2020

Voidrig has 1400 Health, 850 Shields and 385 Armor. Its abilities include a slowing mire or alternate conflagration, an electrical field for close-combat survivability, charged mines and a stationary stance that deploys maximum firepower and increases structural integrity for a time.

TypeNecramechMastery requirement0Armor385Health1,400Shield850
Voidrig GUIDE

Understand Voidrig

Useful when…

  • Throw Necraweb to slow enemies crossing the mire, or shoot the canister in mid-air to create a conflagration.
  • Use Storm Shroud for its electrical field and close-combat survivability effect.
  • Use Guard Mode when a stationary stance with maximum firepower and increased structural integrity suits the situation.

Voidrig’s abilities

Necraweb throws a graviton-fluid canister to create a wide mire that significantly slows enemies traveling across it. Shooting the canister in mid-air instead creates a fiery conflagration. Storm Shroud surrounds Voidrig with an electrical field that greatly enhances survivability in close combat; enemies striking the shroud suffer damage. Gravemines launches charged mines around the mech; each detonates when touched and damages enemies within a three-meter radius. Guard Mode takes a stationary stance to deploy maximum firepower and gain increased structural integrity for a time.

Stats and build details

Voidrig lists 1400 Health, 850 Shields and 385 Armor. Its mod polarities are Madurai, Vazarin and Naramon. The listed abilities combine a slowing mire, an alternate conflagration, close-combat protection, contact-triggered mines and a stationary firepower stance.

Comparison with Bonewidow

Bonewidow is described as a front-line Necramech that favors Armor and Health over Shields and can grab and hurl enemies, deploy a heavy defensive shield, and cleave with a warblade. Voidrig’s listed abilities instead include Necraweb, Storm Shroud, Gravemines and Guard Mode. The supplied descriptions support different stated abilities and emphasis.

Ability conditions

Necraweb’s mire slows enemies traveling across it; shooting the canister in mid-air creates the alternate conflagration. Guard Mode is described as a stationary stance. Gravemines detonate when touched and have a stated three-meter damage radius.

Limitations and tradeoffs

  • Necraweb has distinct mire and mid-air-shot effects.
  • Guard Mode is a stationary stance.
  • Gravemines detonate on contact.

Common mistakes to avoid

  • Expecting Necraweb’s mire to slow enemies that do not travel across it.
  • Describing Guard Mode as having an unstated mobility penalty beyond its stationary stance.
  • Assuming Gravemines detonate remotely rather than when touched.

Effects and reference details

Detailed properties

Listed health1,400
Listed shields850
Listed armor385
Energy175
Sprint speed1
Foundry Credits25,000
Foundry time72 hours
Necraweb

Hurl a canister of graviton fluids to create a wide mire that will significantly slow enemies traveling across it. Alternatively, the canister can be shot in mid-air to create a fiery conflagration.

Storm Shroud

Swathe the Necramech in a powerful electrical field that greatly enhances survivability in close combat. Enemies that strike the shroud will suffer for their impudence.

Gravemines

Launch a pattern of charged mines all around you. Each mine detonates in a violent blast when touched, damaging enemies in a three-meter radius.

Guard Mode

Take a stationary stance to deploy maximum firepower and gain increased structural integrity for a time.

References and version

Game data version: Pinned public export

Voidrig — WARFRAME Wiki ↗
Technical source data for verification

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Original data record ↗

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Mod capacity and investment

Unranked base capacity: 15 + one per two Mastery Ranks through MR30. Legendary ranks add one each. Rank-40 equipment unlocks two extra ranks per installed Forma.

Aura slots

Aura 1

Eight standard slots

Slot 1
Slot 2
Slot 3
Slot 4
Slot 5
Slot 6
Slot 7
Slot 8
0Drain
30Capacity
30Remaining

The selected mods fit the verified slot, applicability and capacity constraints.

Upgrading these mods from their entered owned ranks costs 0 Endo and 0 Credits. Your shared Endo and Credits are allocated in My plan.

Select actual installed polarities. A planned polarity change requires the appropriate Forma and resets equipment rank. Conditional combat effects and unmodeled advanced upgrades stay separate.

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