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Gourmand
Warframe · Mod

Gourmand

Grendel ability augment

Released Feb 9, 2022

Gourmand changes Feast’s cast cost from Energy to Health and increases the Armor Glutton grants for each enemy. Consider it when you want Feast and Glutton to support a health-costing, armor-building playstyle; account for the Health cost each time you cast Feast.

TypeGrendelPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Gourmand GUIDE

Understand Gourmand

Useful when…

  • Use when you want Glutton to grant more Armor per enemy.
  • Consider it when you prefer Feast’s cast cost to come from Health rather than Energy.

What changes when you equip it?

Gourmand augments Feast: casting it consumes Health instead of Energy. The cost falls as the mod is ranked, from 300 Health at rank 0 to 200 at rank 3. Glutton also grants an additional 75 Armor per enemy at rank 0, rising to 150 at rank 3. These values are the augment’s stated effects; the input does not specify other Feast or Glutton mechanics.

wiki.warframe.com ↗

When is it useful?

The augment suits a Grendel setup that uses Feast and wants the added per-enemy Armor from Glutton. Its Health cost means each Feast cast draws on Health rather than Energy, so consider whether that cost fits how you manage Grendel’s Health. No additional recovery or cost-reduction effect is specified here.

How much should you rank it?

Gourmand is a three-rank Rare standard mod for Grendel, with Zenurik polarity and base drain 6. Ranking lowers Feast’s Health cost and raises Glutton’s added Armor per enemy. The listed fusion steps rise from 30 Endo and 1,449 Credits for the first rank to 120 Endo and 5,796 Credits for the final rank. Rank it further when the lower cast cost and larger Armor bonus are worth those increasing costs and mod capacity investment.

wiki.warframe.com ↗

How does it compare with Grendel’s other augments?

Gastroparesis adds Extra Gas Damage to Primary and Secondary Weapons for each enemy consumed, while Catapult modifies Pulverize and occupies an Exilus slot. Gastro modifies Regurgitate with bouncing enemies and Gas clouds. These augment different abilities or provide different effects; they are not direct replacements for Gourmand’s Feast cost and Glutton Armor changes.

Limitations and tradeoffs

  • Feast uses Health instead of Energy when cast.
  • Ranking requires progressively more Endo and Credits, in exchange for lower Health cost and more added Armor per enemy.

Common mistakes to avoid

  • Treating the mod as an Energy-saving cast that has no resource cost; Feast instead consumes Health.
  • Expecting the rank 3 values while the mod is unranked.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Feast Augment: Instead of Energy, consumes 300 Health on cast. Glutton grants an additional 75 Armor per enemy.600
1Feast Augment: Instead of Energy, consumes 260 Health on cast. Glutton grants an additional 100 Armor per enemy.7301,449
2Feast Augment: Instead of Energy, consumes 240 Health on cast. Glutton grants an additional 125 Armor per enemy.8904,347
3Feast Augment: Instead of Energy, consumes 200 Health on cast. Glutton grants an additional 150 Armor per enemy.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Gourmand — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Feast Augment: Instead of Energy, consumes 300 Health on cast. Glutton grants an additional 75 Armor per enemy.600
1Feast Augment: Instead of Energy, consumes 260 Health on cast. Glutton grants an additional 100 Armor per enemy.7301,449
2Feast Augment: Instead of Energy, consumes 240 Health on cast. Glutton grants an additional 125 Armor per enemy.8904,347
3Feast Augment: Instead of Energy, consumes 200 Health on cast. Glutton grants an additional 150 Armor per enemy.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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