Understand Granum's Nemesis
Useful when…
- Use in a Plexus setup for turret damage against Corpus.
- Consider leaving capacity for other priorities if you need a faction-independent turret bonus.
What does the mod affect?
Granum's Nemesis is a standard Plexus mod that increases Turret Damage vs Corpus. It provides a 1.05 multiplier at rank 0, 1.18 at rank 3, and 1.27 at rank 5. The bonus is specifically against Corpus; the listed effect does not establish a bonus against other factions or a final damage value.
When should you fit it?
Its use is straightforward: equip it when you expect Corpus targets and want the turret damage bonus to apply. It is a standard slot mod with Madurai polarity, a maximum rank of 5, and base drain 4. The input does not specify further equipment restrictions or additional effects.
How should you weigh ranks and alternatives?
The listed ranks show a rising faction-specific multiplier: 1.05 at rank 0, 1.18 at rank 3, and 1.27 at rank 5. Fusion costs increase with rank; for example, the step from rank 4 to 5 costs 480 Endo and 23,184 Credits. Hyperstrike instead lists +75% Turret Damage without a faction condition, while Crimson Fugue gains damage per enemy destroyed for eight seconds, up to five stacks. Predator increases turret critical chance. These effects serve different conditions, so compare them against your available capacity and intended use rather than treating them as equivalent bonuses.
What should you know about obtaining it?
The listed sources are Railjack enemy drops, including Axio and Elite variants of Harpi, Basilisk, Weaver, and other units. The provided drop entries vary by enemy, and do not establish a single universal chance; consult the specific listed enemy if using this information to plan farming.
Limitations and tradeoffs
- The damage bonus is limited to Corpus targets.
- Higher ranks increase the listed multiplier but require increasing fusion resources.
Common mistakes to avoid
- Assuming the Corpus damage multiplier applies to all enemy factions.
- Reading the listed mod multiplier as a complete final turret damage calculation.






