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Manifold Bond
Warframe · Mod

Manifold Bond

Companion precept support mod

Released Oct 18, 2023

Manifold Bond makes companion precept mods apply status effects from companion weapons and reduces companion ability cooldowns when kills meet its unique-status threshold. Consider it for a companion setup that can spread several status types and secure kills.

TypeRoboticPolarityvazarinMax rank5Base drain4VariantStandardRarityRare
Manifold Bond GUIDE

Understand Manifold Bond

Useful when…

  • Supporting companion ability uptime with kills on status-affected enemies.
  • Pairing companion precepts with a weapon setup capable of applying multiple unique status effects.

How do its effects work?

The precept effect lets Companion Precept Mods apply status effects from Companion weapons. Its cooldown effect triggers when an enemy with the required number of unique status effects is killed: at rank 0 the threshold is 6 and cooldown reduction is 0.5 seconds; rank 3 uses 4 statuses and reduces cooldowns by 2 seconds; rank 5 uses 3 statuses and reduces them by 3 seconds. The supplied description does not state a cooldown reduction when the threshold is not met.

wiki.warframe.com ↗

When is it useful?

It suits a companion build that can put several distinct status types on enemies and finish those enemies.

Investment and slot choices

This is a standard robotic mod with Vazarin polarity, base drain 4, and maximum rank 5. Costs rise substantially at higher ranks: the listed rank 4→5 step costs 480 Endo and 23,184 Credits. Ranking it improves the cooldown trigger threshold and reduction at the shown breakpoints. Other companion choices serve unrelated purposes: Vacuum gathers items, Spare Parts marks a target for a stated item-drop bonus, and Coolant Leak provides a nearby-enemy Cold effect. Choose among these according to the slot’s intended job rather than treating them as interchangeable.

wiki.warframe.com ↗

Limitations and tradeoffs

  • The cooldown benefit requires a kill at the rank-specific unique-status threshold.
  • Higher ranks reduce that threshold and increase the cooldown reduction, at rising listed fusion cost.

Common mistakes to avoid

  • Expecting cooldown reduction without killing an enemy at the required unique-status count.
  • Confusing a unique status threshold with a count of repeated applications of one status.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 6 or more unique Status Effects reduces Companion Ability cooldowns by 0.5s.400
1Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 5 or more unique Status Effects reduces Companion Ability cooldowns by 1s.5301,449
2Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 5 or more unique Status Effects reduces Companion Ability cooldowns by 1.5s.6904,347
3Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 4 or more unique Status Effects reduces Companion Ability cooldowns by 2s.721010,143
4Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 4 or more unique Status Effects reduces Companion Ability cooldowns by 2.5s.845021,735
5Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.993044,919

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Manifold Bond — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 6 or more unique Status Effects reduces Companion Ability cooldowns by 0.5s.400
1Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 5 or more unique Status Effects reduces Companion Ability cooldowns by 1s.5301,449
2Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 5 or more unique Status Effects reduces Companion Ability cooldowns by 1.5s.6904,347
3Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 4 or more unique Status Effects reduces Companion Ability cooldowns by 2s.721010,143
4Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 4 or more unique Status Effects reduces Companion Ability cooldowns by 2.5s.845021,735
5Companion Precept Mods apply Status Effects from Companion weapons. Killing enemies with 3 or more unique Status Effects reduces Companion Ability cooldowns by 3s.993044,919

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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