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Muzzle Flash
Warframe · Mod

Muzzle Flash

Mesa Shooting Gallery augment

Released Dec 11, 2014

Muzzle Flash adds a blind to Mesa’s next shot after six kill assists by a player with Shooting Gallery. Consider it when you use Shooting Gallery and can make use of the resulting crowd control.

TypeMesaPolarityzenurikMax rank3Base drain6VariantStandardRarityRare
Muzzle Flash GUIDE

Understand Muzzle Flash

Useful when…

  • Use it on Mesa when the Shooting Gallery kill-assist trigger and next-shot blind are useful in combat.

Trigger and effect

After six kill assists by a player with Shooting Gallery, Mesa’s next shot blinds enemies within 12 meters for 6 seconds at max rank. The effect requires both the kill-assist count and the next shot; it is not a continuously active blind or a general bonus to every shot.

Mesa fit and rank

Muzzle Flash is a standard Mesa mod with Zenurik polarity, base drain 6, and maximum rank 3. At rank 0 it blinds within 6 meters for 3 seconds after the same trigger; rank 2 provides 10 meters for 5 seconds. Max rank expands both reach and duration, which may matter if the blind is a key part of the setup.

wiki.warframe.com ↗

Other Mesa augment effects

Staggering Shield adds a chance to stagger enemies hit by reflected bullets. Ballistic Bullseye adds a Final Critical Chance bonus to the Ballistic Battery shot based on its charge. Mesa's Waltz is a Conclave Peacemaker augment that allows movement at 50% Speed while using Peacemaker. These serve distinct ability or mode purposes rather than duplicating Muzzle Flash’s Shooting Gallery assist trigger and blind.

Limitations and tradeoffs

  • Requires six kill assists by a player with Shooting Gallery, followed by Mesa's next shot.
  • Consumes a standard Mesa mod slot and has base drain 6.
  • The rank-up benefit is greater blind radius and duration.

Common mistakes to avoid

  • Assuming any six kills trigger the effect without the specified Shooting Gallery kill assists.
  • Expecting the blind to trigger on every shot rather than Mesa's next shot after the trigger.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 6m for 3s.600
1Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 8m for 4s.7301,449
2Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 10m for 5s.8904,347
3Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 12m for 6s.921010,143

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Muzzle Flash — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

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Fusion cost and capacity

0Endo
0Credits
6Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 6m for 3s.600
1Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 8m for 4s.7301,449
2Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 10m for 5s.8904,347
3Shooting Gallery Augment: After 6 kill assists by a player with Shooting Gallery, Mesa's next shot will blind enemies within 12m for 6s.921010,143

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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