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Necramech Deflection
Warframe · Mod

Necramech Deflection

A Necramech mod that improves shield recharge rate and shortens shield recharge delay.

Released Dec 18, 2020

Necramech Deflection improves shield recharge and reduces the recharge delay, reaching +90% recharge and -45% delay at rank 5. Consider it when faster shield recovery is useful. It does not increase shield capacity; Necramech Redirection instead lists +100% Shield Capacity.

TypeNecramechPolarityvazarinMax rank5Base drain4VariantStandardRarityCommon
Necramech Deflection GUIDE

Understand Necramech Deflection

Useful when…

  • Use it when shield recharge rate and recharge delay are the defensive properties you want to improve.
  • Compare it with shield-capacity or energy-to-shield options when you need a different shield benefit.

What changes as it ranks up?

Necramech Deflection pairs two shield effects: rank 0 provides +15% Shield Recharge and -7.5% Shield Recharge Delay; rank 3 provides +60% and -30%; rank 5 provides +90% and -45%.

wiki.warframe.com ↗

How does it fit with other shield mods?

It is a standard Necramech mod with Vazarin polarity and base drain 4. Necramech Redirection adds +100% Shield Capacity, which increases capacity rather than the recharge rate and delay. Necramech Augur converts energy spent on abilities into shields, while Necramech Aviator reduces damage while airborne. Those are different defensive effects, not direct substitutes for recharge improvements.

How much should you rank?

The mod has five ranks. Rank 3 gives +60% recharge and -30% delay; rank 5 reaches +90% and -45%. The supplied rank 4-to-5 example costs 160 Endo and 7,728 Credits. Consider the final increase in both effects against this cost and whether capacity or another defensive effect would better fit the build.

wiki.warframe.com ↗

What should you watch for?

Recharge and capacity are separate benefits. Do not read the recharge bonus as extra shield capacity, or expect the mod to convert ability energy into shields; those effects belong to different named mods.

Limitations and tradeoffs

  • Improves shield recovery properties rather than shield capacity.
  • The two recharge effects increase together with rank.

Common mistakes to avoid

  • Confusing shield recharge with shield capacity.
  • Assuming it converts energy into shields or reduces damage while airborne.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+15% Shield Recharge
-7.5% Shield Recharge Delay
400
1+30% Shield Recharge
-15% Shield Recharge Delay
510483
2+45% Shield Recharge
-22.5% Shield Recharge Delay
6301,449
3+60% Shield Recharge
-30% Shield Recharge Delay
7703,381
4+75% Shield Recharge
-37.5% Shield Recharge Delay
81507,245
5+90% Shield Recharge
-45% Shield Recharge Delay
931014,973

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Necramech Deflection — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+15% Shield Recharge · -7.5% Shield Recharge Delay400
1+30% Shield Recharge · -15% Shield Recharge Delay510483
2+45% Shield Recharge · -22.5% Shield Recharge Delay6301,449
3+60% Shield Recharge · -30% Shield Recharge Delay7703,381
4+75% Shield Recharge · -37.5% Shield Recharge Delay81507,245
5+90% Shield Recharge · -45% Shield Recharge Delay931014,973

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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