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Primed Reach
Warframe · Mod

Primed Reach

Melee range mod

Released Feb 5, 2015

Primed Reach adds up to 3 Range to a compatible melee weapon. Consider it when increased melee reach is useful to your attacks and the slot and rank costs fit your setup.

TypeMeleePolaritymaduraiMax rank10Base drain4VariantStandardRarityLegendary
Primed Reach GUIDE

Understand Primed Reach

Useful when…

  • Increase the listed Range of a melee weapon.
  • Use when reach is more valuable to the setup than another mod's stat.

Effect and compatibility

It adds +0.3 Range at rank 0, +1.6 at rank 5, and +3 at rank 10. It is a standard melee mod with Madurai polarity and base drain 4. Reach cannot be equipped alongside it.

Rank investment

It has 10 ranks. Listed examples cost 40 Endo and 1,932 Credits from rank 0 to 1, 1,280 Endo and 61,824 Credits from rank 5 to 6, and 20,480 Endo and 989,184 Credits from rank 9 to 10. Partial ranking supplies a smaller range bonus if full investment is not appropriate.

wiki.warframe.com ↗

Related melee mods

Reach adds +2.3 Range at rank 5 with base drain 4, making it a lower-ceiling comparison. Amalgam Organ Shatter grants Critical Damage and Heavy Attack Wind Up Speed; Auger Strike grants Puncture. They serve different stat goals and are not direct replacements for range. The given facts do not specify how a particular weapon's attacks use Range.

Limitations and tradeoffs

  • Higher ranks cost substantial resources.
  • The Range bonus uses a standard melee mod slot.

Common mistakes to avoid

  • Equipping Reach together with Primed Reach.
  • Assuming the listed Range value translates to a specific attack radius without weapon-specific details.

Effects and reference details

Rank effects and investment

RankListed effectsUnpolarized drainTotal Endo from rank 0Total Credits from rank 0
0+0.3 Range400
1+0.5 Range5401,932
2+0.8 Range61205,796
3+1.1 Range728013,524
4+1.4 Range860028,980
5+1.6 Range91,24059,892
6+1.9 Range102,520121,716
7+2.2 Range115,080245,364
8+2.5 Range1210,200492,660
9+2.7 Range1320,440987,252
10+3 Range1440,9201,976,436

These are listed mod effects and fusion costs, not final build damage. Matching and mismatched polarities change capacity. Totals assume starting at rank 0.

References and version

Game data version: Pinned public export

Primed Reach — WARFRAME Wiki ↗wiki.warframe.com ↗
Technical source data for verification

These machine-readable game records support the calculations and factual checks. The wiki references above are intended for reading.

Warframe Public Export ↗Raw game data (JSON) ↗wiki.warframe.com ↗

Original data record ↗

Optional: calculate an upgrade or configurationOpen the calculator when you want a cost estimate or a compatibility check.
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Fusion cost and capacity

0Endo
0Credits
4Target slot drain
RankObserved effectDrainEndo from 0Credits from 0
0+0.3 Range400
1+0.5 Range5401,932
2+0.8 Range61205,796
3+1.1 Range728013,524
4+1.4 Range860028,980
5+1.6 Range91,24059,892
6+1.9 Range102,520121,716
7+2.2 Range115,080245,364
8+2.5 Range1210,200492,660
9+2.7 Range1320,440987,252
10+3 Range1440,9201,976,436

Slot polarity changes drain; fusion prices depend on mod rarity and family.

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