Understand Shotgun Amp
Useful when…
- Providing a squad-wide shotgun damage bonus through an Aura slot.
- Using an Aura that supports shotgun-focused combat.
Effect and Aura slot
At rank 5, Shotgun Amp gives the squad +18% Shotgun Damage; it starts at +3% at rank 0 and reaches +12% at rank 3. It is a standard Uncommon Aura with Madurai polarity and a listed base drain of -2. Its Aura slot distinguishes it from ordinary weapon mods.
Rank investment
The listed fusion steps cost 20, 40, 80, 160, and 320 Endo and 966, 1,932, 3,864, 7,728, and 15,456 Credits. Rank 3 provides +12%; ranks 4 and 5 add 6 percentage points total. Consider that incremental squad bonus against other uses for fusion resources and the Aura slot.
Different Aura purposes
Shotgun Scavenger increases squad Shotgun Ammo Recovery, Dead Eye increases squad Sniper Rifle Damage, and Dreamer’s Bond grants squad Energy and Health regeneration. These support ammunition, sniper damage, or regeneration respectively; they are not equivalent damage buffs for shotguns.
Limitations and tradeoffs
- The shared damage benefit is specific to Shotguns.
- Higher ranks require increasing fusion resources for a modest increase over rank 3.
Common mistakes to avoid
- Treating this Aura as a personal shotgun-only weapon mod rather than a squad effect.
- Expecting it to improve sniper or other weapon damage.






